Airmen/women! What role are you going to play? - Page 2 - PlanetSide Universe
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View Poll Results: What role in the air war will you fill?
Troop transport 5 15.15%
Recon 4 12.12%
Spotter 1 3.03%
Escort 7 21.21%
Close air support 7 21.21%
Air superiority 5 15.15%
Bomber 0 0%
Wild weasel 4 12.12%
Voters: 33. You may not vote on this poll

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Old 2002-12-26, 12:54 PM   [Ignore Me] #16
Coliostro
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Piloting an airship without a joystick is like jumping out of a plane without a parachute. It's amusing for the first couple seconds until you realize you're basically a flying baked potatoe with very little control over what happens and when. I think the devs should support some kind of joysticks if they want air combat to be successful.

Disclaimer: This is just one man's opinion and does not reflect in any way the intelligence or demeanor of said man....That said, flame away
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Old 2002-12-26, 01:00 PM   [Ignore Me] #17
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Yeah I find it extremely difficult to fly planes in BF1942 with the keyboard+mouse, but maybe that's just because I'm a bad pilot =]
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Old 2002-12-26, 04:38 PM   [Ignore Me] #18
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It's a good thing nobody wants to be a bomber, because it looks like there will be none at release.
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Old 2002-12-26, 04:48 PM   [Ignore Me] #19
zMessiahz
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BF1942 piloting without a joystick sucks. Of course, those are also planes that need lift, thrust, and all that good old fashioned physics stuff. The air ships in this game will all be super VTOL ships like T2. Yeah yeah, I know the game hasn't come out, but look at the damn things... its gotta be that way. They are too bulky and have no wings. No way they fly without some sort of device that essentially allows them to ignore gravity. That means banks, rolls and all that are out (uneccesary to game mechanics).

Whats the point? Joysticks don't mean as much with planes like that. Unless you can bank, do barrel rolls,etc whre you need that additional axis of movement... joysticks don't help much.
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Old 2002-12-26, 05:09 PM   [Ignore Me] #20
�io
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Originally posted by Airlift
It's a good thing nobody wants to be a bomber, because it looks like there will be none at release.
I'm gonna be a bomber, gonna up into my comrades galaxies and jump out over enemy base all the while shooting all my nades and rockets.
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Old 2002-12-27, 10:23 AM   [Ignore Me] #21
Coliostro
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Originally posted by zMessiahz

Whats the point? Joysticks don't mean as much with planes like that. Unless you can bank, do barrel rolls,etc whre you need that additional axis of movement... joysticks don't help much.
You've hit upon exactly the point i was trying to make. If these aircraft can't do these things...What IS the point? That's the fun part about flying in the first place (and necessary if you're going to be shot at from both ground and air)
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Old 2002-12-27, 10:30 AM   [Ignore Me] #22
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If anyone has ever played any helicoptor sims then they know what a joystivck is good for. I think some Devs had said it is like a modern VTOL aircraft, the harrier. If they don't put in joystick support they'll have to make a really advance keyboard system.
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Old 2002-12-27, 12:45 PM   [Ignore Me] #23
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Originally posted by zMessiahz
The air ships in this game will all be super VTOL ships like T2. Yeah yeah, I know the game hasn't come out, but look at the damn things... its gotta be that way. They are too bulky and have no wings. No way they fly without some sort of device that essentially allows them to ignore gravity. That means banks, rolls and all that are out (uneccesary to game mechanics).
I think you hit the nail right on the head Messiah. It's the future, no need for jet propulsion or propellers. Besides, if they had vehicles like they did in Tribes 2, and just modified the function of them and maybe added a few more physics modifiers the vehicles would be pretty fun to play around in.

I'm kinna lazy and don't want to go reading through stuff, but vehicles cost money to generate right? If that's the case, I don't think people will take them lightly and just bail out and send it flying into a few unsuspecting players.

Then again, I remember somebody saying all you needed was to be at a place that generates them and the cert to use it, so I'm probably wrong. If that's the case and you can get as many as you want like in tribes two, people will probably dispose of them when they don't need them anymore in a way that will kill some extra enemies.
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Old 2002-12-27, 12:48 PM   [Ignore Me] #24
�io
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Nope, as long as you have the cert for it everything is free.
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Old 2002-12-27, 12:53 PM   [Ignore Me] #25
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That in itself is potentially hazardous. I hope people don't abuse the free vehicle thing and try to act like bailing is only for emergency purposes. (Or maybe as part of a large scale strategy involving many units on the offensive and not just one Kamikaze pilot who thinks it'd be funny)
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Old 2002-12-27, 01:04 PM   [Ignore Me] #26
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People will use any advantage they can get, and running people over with big ships deals alot of damage to the enemy and puts the pilot in a fairly safe environment. If you get 10-20 dropships flying at a base and then just dropping in on all of the guards outside, you could probably take all of them out without wasting any ammo. And you're right Calio, it's really hazardous.
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Old 2002-12-27, 02:29 PM   [Ignore Me] #27
Hamma
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There is no money in Planetside, however you do have time restrictions on vehicles. After you spawn one if you crash - you cannot spawn another for several minutes (i dont know the exact timer)
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Old 2002-12-27, 02:44 PM   [Ignore Me] #28
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They should make it much longer, at least like a day or so. That would definately make people be alot more careful with their vehicles. It would also make bad drivers concentrate more on stealing other faction's vehicles.
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Old 2002-12-27, 03:05 PM   [Ignore Me] #29
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A day for vehicle respawn is crazy! There's all kinds of ways to kill vehicles, allowing only 1 galaxy a day would mean as soon as you get shot down at 11am by an AA MAX you can't use another in tonite's big strike or to help your buddies out around supper time,etc.
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Old 2002-12-27, 03:11 PM   [Ignore Me] #30
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But if you allow instant respawns then you get abuse from all the people who think it's fun. You get abandoned Galaxies just ready for the enemy to steal and you get idiots running their own team members over in buggies all the time because they can't kill anyone in the other empires.

Maybe not a day, but longer than just a few minutes. A few hours maybe? Something that will lessen abuse and still let people get things when they need them.
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