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[Ignore Me] #16 | ||
Captain
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I am standing by the PS2 devs on this one. One character per server. You want to play a different faction go to a different server, as I already said before. This is not that hard of a concept to understand why they would want to do this.
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[Ignore Me] #17 | |||
Colonel
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Helps to prevent cheating so much if there's a timer... |
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[Ignore Me] #18 | ||
Colonel
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I tweeted Higby with my response. I've mentioned this before to him. This seems like a pretty silly debate that shouldn't even be made, but someone is probably pressuring the team on this one so I doubt we'll see a change.
Yeah, you don't get it. Seriously switching factions doesn't bother anyone, and if you think it does then explain yourself.
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[Thoughts and Ideas on the Direction of Planetside 2] Last edited by Sirisian; 2012-05-02 at 09:51 PM. |
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[Ignore Me] #20 | ||
Colonel
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Right. Explain exactly how you'd cheat. Use intel? In this game? By the time you switched sides the information is no longer relevant. I can think of 100 better methods of cheating by just running another instance of PS2 on my laptop. I can jostle the mouse enough to keep from being booted from inactivity. Just because PS1 handled it horribly doesn't mean its impossible to do it. People were distraught at the loss of the lattice for PS2 as well, but they've shown they know how to keep things open without allowing the annoyance of constant backhacking. Last edited by CutterJohn; 2012-05-02 at 09:58 PM. |
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[Ignore Me] #21 | |||
Captain
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Have you ever played PS1? You with several other people in this thread seem to be confused about the "loyalty" aspect of the game. Yes your right this is a silly debate, because the PS devs already have it figured out. Only one faction per server. You do know you can play more then one server? Lol.. They don't want you sabatoging another empire on the same server your main empire is. That is just one example and if I wanted to waste my time I would make a whole list for you. Bottom line is when you choose a faction on a server you are fighting for that faction till the end. Im sorry I can't get into more detail with you but this is not that hard of a concept. And your tweet will most likely get ignored because you clearly don't understand what the fundamentals values of PS is. Best of luck, and I hope your not NC because I hate faction switching traitors. |
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[Ignore Me] #22 | |||
Major General
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people jumping ship because you're loosing or coming over because you're winning at the current time does not bother you? perhaps some players have different mindsets to others, i would never fight against my outfit and I wont have anybody in FC who would jump ship. |
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[Ignore Me] #23 | ||||
Colonel
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The only thing I'm loyal to is my friends and my character, since i've spent so much time on it. Last edited by CutterJohn; 2012-05-02 at 10:08 PM. |
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[Ignore Me] #24 | |||
Captain
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[Ignore Me] #25 | |||
Colonel
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"Hang on man, let me cheat and switch sides and just /tell you every detail about the enemy" How boring and lame is that? You should have specialized people gathering intel on your own empire, not being lazy and relying on an empire switch to figure out the enemy's tactics. If you want to play on a different empire, fine. You have to wait eight hours before switching again to prevent lazy 'intel gathering'. But since whenever you switch sides, it's your outfit night, so there really isn't any reason to be switching again after that, is there? |
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[Ignore Me] #26 | |||
Private
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Most would choose a server based on proximity to insure latency is kept to a minimum. Assuming this it would stand to reason that changing servers would cause lag issues and might even make the game unplayable. Its understandable that the Devs want to keep you to one character per server to prevent someone from griefing, but to be honest its a bit heavy handed. I personally would want a chance to switch between empires to try each ones unique style, without having to changes servers and endure the inevitable latency issues that would almost assuredly result. tl;dr neither the timer or the 1char per server will be a decent solution to empire jumping, as anyone who would want to grief or cause issues would simply open a new account and log on with that which basically circumvents both the 12 hr wait timer and the one character per server. |
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[Ignore Me] #27 | ||||
Major
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Everytime I played a different faction with friends it wasn't because we were losing on our mains, it was because we simply wanted to change it up for a night or two. |
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[Ignore Me] #28 | ||
Major General
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No I agree, after planetside died in like 2005, who cares what faction people play and when, nobody cares any more, prior to joining FC i played TR abit, you may remember some blondes running around with XXX at the start of their names
![]() But when PS2 hits, you're either with us, or you're against us. |
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[Ignore Me] #29 | |||
Captain
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[Ignore Me] #30 | |||
Private
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For the first year of PS1, if you wanted to play another faction, it was on a different server or a different account. As mentioned prior, since connections to the other servers typically sucked, people mostly just stayed put. This is what lead to people having such a strong connection to "their" faction. |
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