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Old 2012-12-20, 12:53 PM   [Ignore Me] #16
Rolfski
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Re: Double XP until next year


Originally Posted by Dravin View Post
Ysanne, that might be the lowest K/D I've seen so far for this game. I know K/D doesn't really matter but that low? I mean c'mon..
It's a common K/D ratio actually. Most players don't care about K/D, aren't that eager to avoid being killed , play more casual/ for fun, have no interest in kill farming or just plain suck at this game but enjoying it anyway.

And you do understand that for every player that kills more than getting killed there has to be a player on the receiving end of this stat, right?
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Old 2012-12-20, 02:06 PM   [Ignore Me] #17
Zakuak
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Re: Double XP until next year


Originally Posted by Ysanne View Post
Well, either you have a RL or you are a high level gamer - you can't have both.

You can't kill someone who has no life.

Nerf RL!

Lmao well said!!

Everyone in my house is gone until the 29th and as of tomorrow evening I am off work until Jan 2nd so I will be knee deep in PS2 for a few days

Cheers
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Old 2012-12-20, 02:09 PM   [Ignore Me] #18
Juryrig
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Re: Double XP until next year


Originally Posted by Rolfski View Post
And you do understand that for every player that kills more than getting killed there has to be a player on the receiving end of this stat, right?
Happy to be of service
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Old 2012-12-20, 05:02 PM   [Ignore Me] #19
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Re: Double XP until next year


FYI, Logged in and the triple SC appears to be live right now.
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Old 2012-12-20, 07:10 PM   [Ignore Me] #20
DirtyBird
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Re: Double XP until next year


Hope its right, one of our guys logged in last time and due to a TZ mix up he cashed up 10mins too early.
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Old 2012-12-20, 07:29 PM   [Ignore Me] #21
Ysanne
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Re: Double XP until next year


Originally Posted by Dravin View Post
Ysanne, that might be the lowest K/D I've seen so far for this game. I know K/D doesn't really matter but that low? I mean c'mon..
Hehe, I just don't care if I die when I repair things.
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Old 2012-12-20, 07:35 PM   [Ignore Me] #22
The Messenger
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Re: Double XP until next year


What is this game "real life" people are talking about? And why does everyone play it when it sounds like it sucks so bad?
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Old 2012-12-20, 11:37 PM   [Ignore Me] #23
Shenyen
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Re: Double XP until next year


Originally Posted by Dravin View Post
Ysanne, that might be the lowest K/D I've seen so far for this game. I know K/D doesn't really matter but that low? I mean c'mon..
My K/D is only slightly better (due to some regular nights as a gunner in a Liberator, if only my regular K/D was counted, it would possibly even lower) - but as a medic - i heal people!

I un-kill people by reviving them, so that they can keep on fighting.

If i have the choice between killing an enemy or reviving 2 players, dying in that action - i will choose being a medic and doing my job.

While you spent 500 Certs to bolster your shield, giving YOU the ability to survive longer (preventing your Ds) and of course killing more people that way (improving your Ks), I and most likely also Ysanne spent those 500 Certs on our healing/repair tools, helping OTHERS to get more kills.

K/D is totally irrelevant, as long as you get out of your factions warp gate and do your classes job!
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Old 2012-12-21, 01:30 AM   [Ignore Me] #24
Helwyr
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Re: Double XP until next year


Originally Posted by Shenyen View Post
I un-kill people by reviving them, so that they can keep on fighting.
That's funny because from my observation most revive to get loads of easy EXP. I play a Medic in zergy base fights ie biolabs, and I largely found myself reviving less and less because there's so many Medics scrambling to get the revive and often dieing in the process... I do revive the other medics though as the EXP farming Medics usually pass them by to cut down on the competition. Fortunately, Medics also have an awesome Rifle in which to kill the enemy and a self heal so my K/D doesn't get devastated in these meat grinder battles.


Originally Posted by Shenyen View Post
K/D is totally irrelevant, as long as you get out of your factions warp gate and do your classes job!
Well, not really if your K/D is bad it means your likely earning less certs than you are giving to the enemy. But yeah ultimately there's no real meaningful or relevant point to PS2 atm anyway..well beyond having fun... So if you're having fun reviving people and dieing all the time keep doing what your doing.
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Old 2012-12-21, 03:05 AM   [Ignore Me] #25
Timey
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Re: Double XP until next year


Originally Posted by SKYeXile View Post
Dis gonna be gud. level 78 now, don't have a great deal of time off on the holidays but level 100 might be possible, doubt ill get close by the 2nd though have to finish it in boring old 1x.
You can do it!

I'd be glad if I'd get at least 10 br's (30->40) during the double xp thing. Dunno why but I just end up idling at the warpgate like 50% of my ingame time

edit: seems I need to gain roughly the same amount of xp I have now to get to 40. Shouldn't be hard if I just play a bit more intensively / time efficiently during this time.
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Last edited by Timey; 2012-12-21 at 03:08 AM.
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Old 2012-12-21, 04:31 AM   [Ignore Me] #26
Shenyen
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Re: Double XP until next year


Originally Posted by Helwyr View Post
I play a Medic in zergy base fights ie biolabs, and I largely found myself reviving less and less because there's so many Medics scrambling to get the revive and often dieing in the process...
Yeah, the ones that revive you with with 10% life are only there to grab the exp, because they are too cheap to spend some Certs to gain at least the medical Tool to revive with 50 or 75% health.

But those with the final upgrade of the medical tool, those are the true medics.
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Old 2012-12-21, 04:55 AM   [Ignore Me] #27
The Messenger
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Re: Double XP until next year


Originally Posted by Shenyen View Post
Yeah, the ones that revive you with with 10% life are only there to grab the exp, because they are too cheap to spend some Certs to gain at least the medical Tool to revive with 50 or 75% health.

But those with the final upgrade of the medical tool, those are the true medics.
Bad thing is, if a medic uses his tool after another medic already tried the revive, the second gets credit. I've had low level medics overwrite my max revive. The guy promptly gets gunned backed down before I can heal him to max health. It's even more frustrating to see the same idiots start reviving after throwing the revive grenade; that thing needs a shorter fuse.
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Old 2012-12-21, 07:13 AM   [Ignore Me] #28
Realmofdarkness
Corporal
 
Re: Double XP until next year


I read somewhere that you can get up to 400% xp with membership and boosts. how is that possible? im payed member= 50%, boost implant 50% = 100% xp. defending base 30% so 130%. very far from 400%
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Old 2012-12-21, 07:17 AM   [Ignore Me] #29
Juryrig
Master Sergeant
 
Re: Double XP until next year


Originally Posted by The Messenger View Post
What is this game "real life" people are talking about? And why does everyone play it when it sounds like it sucks so bad?
Avoid it.

Pure pay-to-win, and FULL of griefers and cheaters.
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Old 2012-12-21, 07:37 AM   [Ignore Me] #30
Qwan
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Re: Double XP until next year


Originally Posted by Juryrig View Post
Avoid it.

Pure pay-to-win, and FULL of griefers and cheaters.
Yea I dont like playing that RL game either until they threaten to cut off the electric and the internet, then I gotta play RL. IT SUCKS
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