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Old 2004-02-01, 05:42 PM   [Ignore Me] #16
Queensidecastle
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Yea, I noticed the lack of close combat. It's like a bad game of counter strike, with everyone camping vantage points :/
Try playing for more than half a day. Got to a pop locked and find a hot tower. That will give you more close combat than you can handle
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Old 2004-02-01, 05:46 PM   [Ignore Me] #17
BigFreak
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That'll be great, but to be fair, I was on on a Sunday afternoon (which I'd assume would be a peak time), and there wasn't a continent with less than 90 TR slots, so I have no idea how often pop locks happen on Werner any more....* remembers the frequent pop locks, and the exploit to get round em :'( *
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Old 2004-02-01, 05:49 PM   [Ignore Me] #18
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Of course people are playing smarter now. With the amount of troops running around, you can't just run around wherever you want. Your goal as a soldier should be to use tactics and quick thinking so that an engagement doesn't come down to a toe-to-toe contest of who puts more lead in the other guy's chest faster. Stack the odds in your favour by moving carefully and using cover, lying in ambush, etc. That's the core difference in gameplay between Planetside and smaller FPS games, because you really have to think about what you're doing when enemies can attack you from all directions at any time.
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Old 2004-02-01, 06:07 PM   [Ignore Me] #19
Warborn
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Today on Emerald we had a lot of action around Naum/Mulac on Hossin. As TR, I have to say, it was absolute hell being infantry. There was no shortage of Vanguards or MAXs, and though I rarely play anything but a sniper, I found myself without any soft targets, being forced to grab a backpack full of Decimators to try in vain to help against the endless wave of armor. It's no wonder it tooks us hours to capture Naum from the NC today. I truly hope the developers take another good look at how this game is balanced once they roll out the forcefield change, because if Naum were a sub-capitol and things were as they were, we simply would not have been capable of taking it, despite being Population Locked on Hossin.
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Old 2004-02-02, 02:39 AM   [Ignore Me] #20
BigFreak
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PS was fine at the start :'( All these silly new features seem to've killed it. The LLUs, new weapons, and so on. If they'd've just fixed the bugs and weapon balance, I'm sure a lot more people would still be playing :\
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Old 2004-02-02, 09:31 AM   [Ignore Me] #21
Queensidecastle
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I dont know what your talking about. Planetside is better by far than it ever has been. Yeah Vanguards are unholy death machines but nothing a minefield and a thumper of jammers couldnt solve and this is the same of all vehicles. Sony is going to buff AV ammo boxes so expect to see more effective trooper AV in future patches
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