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PSU: Nerf the "u" key.
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2012-06-23, 06:24 PM | [Ignore Me] #16 | ||
First Sergeant
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Just to add that you can talk to the opposition, not in a spy type of way (does happen though) which adds to the rivalry and camaraderie. Its similar to how boxers once they are in the ring they just want to destroy their opponent, but once its over they shake hands and no hard feelings. But if they have a rematch its back to being total enemies and wanting to kill each other again.
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2012-06-23, 06:32 PM | [Ignore Me] #18 | |||
First Lieutenant
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2012-06-23, 06:34 PM | [Ignore Me] #19 | |||
Sergeant
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Holding off a Red Alert with just a smattering of TR. We lost it eventually, but it was incredible. |
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2012-06-23, 06:35 PM | [Ignore Me] #20 | |||
Private
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AWESOME! |
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2012-06-23, 06:49 PM | [Ignore Me] #21 | |||
Sergeant Major
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Also the original guy said "some" not most. Russia has made some of the most rugged combat effective weapons in the history of 1890- to current times. Last edited by Top Sgt; 2012-06-23 at 06:59 PM. |
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2012-06-23, 06:53 PM | [Ignore Me] #22 | ||
Major
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The AEK-971 is pretty awesome, 1 quick burst, half the mag gone, but you know the enemy is gonna die, and the AN-94, if it was based on real life, then it would be a very overpowered gun, because it can shoot 2 shots before recoil affects it.
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2012-06-23, 07:04 PM | [Ignore Me] #23 | ||
Lieutenant Colonel
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They achieved faction loyalty due to 9 years of war. 9 years of running with the same outfit mates and experiencing the good times and the bad times. 9 years of facing off against old foes on the TR and the VS. After 9 years of war its not hard to build such a strong hate for the other two factions.
Last edited by Hmr85; 2012-06-23 at 07:10 PM. |
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2012-06-23, 07:15 PM | [Ignore Me] #24 | ||
First Lieutenant
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Nine years of *chuka chuka chuka chuka chuka chuka chuka* made me loathe the NC.
Of course, I don't even like their Gauss rifle, and I was at my best using the darn thing. PS2 is shaping up a bit differently though, so I may have to try everyone out to see where my loyalties lay this time, even if the good ol' Republic spirit is calling out to me (it's totally not influencing me AT ALL >.> ) |
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2012-06-23, 07:20 PM | [Ignore Me] #25 | |||
Captain
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I haven't played PS1 and i get it.
People hated the other faction with a passion that was almost real (sometimes it was). Dividing people makes them proud of their chosen side. FOR DA HORDE!!! Last edited by Dagron; 2012-06-23 at 07:36 PM. |
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2012-06-23, 07:22 PM | [Ignore Me] #26 | |||
Master Sergeant
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Along with this you'd also have to consider that neither of these games are primarily focused on being competetive, as in 100% PvP and that's it. Both of these games, while having a somewhat large pvp-focused gameplay, are both PvE-focused primarily. That also contributes to the whole phenomenon. Thirdly, in PlanetSide you have not only two but three factions which I personally believes to create even more of a competetive and patriotic mindset. This all together with the fact that PlanetSide is 100% PvP and it's a persistent game as well. When you're done fighting you're not just reloading the map, but instead your results of the previous battle/fights live on throughout the day. So, in short; It's not just one factor that contributes but several of them all-together play an important role. |
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2012-06-23, 07:26 PM | [Ignore Me] #27 | ||
Colonel
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There's also a lot of psychological research done on this.
Something along the lines of a random blob of people just artificially divided into groups (just like "ok you are in group 1, you in group 2" kinda thing) and had them do some activities together. Fairly soon you can already start noticing how the attitudes start turning into "our group" and "their group" with some clear "bias" towards your own group for no apparent reason. It's built into us!
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2012-06-23, 07:27 PM | [Ignore Me] #28 | ||
First Sergeant
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So much so that on the odd rare occasion I recall you would find a TR and NC player at the top of a tower , having a temporary respite/truce from hatred against each other, in order to facilitate their collective hatred towards the vs scum below. After that, probably kill each other.
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2012-06-23, 07:31 PM | [Ignore Me] #29 | ||
Lieutenant General
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It also helped that at the start of PlanetSide, you were only allowed to play one faction per server. This lasted quite some time actually.
Later on servers merged and the policy became pointless, faction hopping (fourth empire) was frowned upon as this destabilised populations. But more than that, to many it was considered treason to your buddies! Teamwork and therefore outfits being so important further strengthen your roots: you and your buddies are all on the same side. When YOUR home continent is attacked, it's not just the empire that's attacked, it's YOUR empire, YOUR continent, YOUR base, YOUR home, YOUR pride, YOUR pie stash that's being attacked. As leaders, you always got the best response from your troops by making such invasions feel as if they were after the dearest thing you had. The audacity of coming on YOUR turf and claiming it for themselves! How dare them commie bastards and purple scumbags! D:< And if you win, you as a group can gloat about it on forums (people still do!). Basically, everything you do in PS has always been an "us versus them" thing. It was designed this way and I still support the one empire one server basics, tbh. Last edited by Figment; 2012-06-23 at 07:33 PM. |
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2012-06-23, 07:32 PM | [Ignore Me] #30 | |||
Lieutenant Colonel
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Man that brings back some memories. I will say my outfit mates and I use to have temporary truces with random outfits on the TR/VS side just for the exchange of weapons to store in the locker. The funny part of it was the tension prior to arriving at the meeting spot. Everybody would be walking up with their guns drawn just waiting for one of them to squelch on the deal. Ahh, the memories and believe me some of those deals did end up going bad. I still have a locker full of TR chain guns and Lashers. |
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