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Old 2002-11-11, 07:48 PM   [Ignore Me] #16
�io
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Except CEPs aren't my top priority, i prefer to frag than plan/lead.
But this reminds me of a question i had, will CEPs give you anything else other than leader bonuses?
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Old 2002-11-11, 10:54 PM   [Ignore Me] #17
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IMO, there won't be a dominating empire. One might dominate for a week, but then new players will join the underdogs, populations will shift, the winners will get overconfident, two empires might team up against the hgher one, etc. It will cause a never ending struggle... shifting, rising to the top, and back down again.
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Old 2002-11-11, 11:30 PM   [Ignore Me] #18
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Originally posted by Dio
Well as you said some of us like the challenge of joining a losing team.
I'm the same as Dio, I've never switched teams / sides if it was losing, I find that it's rude.

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Old 2002-11-11, 11:35 PM   [Ignore Me] #19
�io
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Well i usually switch to be on the losing team.
More challenge = more fun

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Old 2002-11-11, 11:40 PM   [Ignore Me] #20
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I know the devs have specifically mentioned allowing people to switch to a faction that is doing poorly.

Did they mention anything about keeping certs you have earned if you switch? (who will want to drop to noob status?)

Also if you do get to keep your certs does that mean you can pick up faction specific weapons?
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Old 2002-11-12, 11:56 AM   [Ignore Me] #21
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I think you are all missing one big thing that will help balence things out. There are THREE factions! This will mean that if one side starts to get a clear advantage in territory the other two will most likely have a truce and gang up on the top dog until they have taken them down a notch.

You really don't even need a formal truce for this since the top dog will have a lot of the good outposts that you will be more tempted to attack. Hopefully the built in incentives will keep one side from getting so huge that it can take on both of the other ones at once.
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Old 2002-11-12, 12:07 PM   [Ignore Me] #22
Lt AntiSmile
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3500 ppl per server
thats
1150ish per side

10 contenents
thats
115 ppl per contenent

now thats a perfect world

closer/neutral contents will have more of a side
so i don't see anyone winning a two front war eather
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Old 2002-11-12, 12:09 PM   [Ignore Me] #23
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I doubt I'll want to swtich sides whether my empire is dominating or being dominated. I'm going to choose my faction based on the outfit I'm in, empire backstory, and look & feel of the sides.
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Old 2002-11-12, 01:07 PM   [Ignore Me] #24
Zarparchior
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WHY hasn't anyone mentioned the most obvious yet?

There will be bonuses for being on a team with quite a few less than their counterparts. In the most extreme case, the devs said their would be health modifications (i.e. something like instead of having 100 hp, you'd have 120 hp... or so I assume that's what they meant by that). So if one team is that greatly outnumbered, they will have a cheap advantage anyway.

But I doubt we need to worry about that. Like many have said before, there are 3 (count em', 3) empires! And if that beefily big empire focuses their efforts on just one team, then it would leave them wide open for attacks on their other front. Because, there always WILL be at least two fronts you're fighting, if not more...

So no worries there guys. Just sit back, relax, and wait for the info to come in.
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Old 2002-11-12, 01:11 PM   [Ignore Me] #25
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I think it all depends on what kind of weapon balance, vehicle balnace, etc... they have bettwen each side. The more balance, the more conflict; the more conflict, the more often that bases will switch hands.

Also, it would be interesting to know what they plan on maxing out the servers at, as in how may per server. If PS is supposed to be as big as they say, i would suspect that 3500 per server is not a whole lot. Anyone have any ideas on this?
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Old 2002-11-12, 01:14 PM   [Ignore Me] #26
Lt AntiSmile
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3500 in an area this sise, isn't alot, Ac1(asherons call) had 2K and you could wander for ever and not see a sole for a while, but even in the mid of noware, you'd see someone once in awhile.
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Old 2002-11-12, 01:18 PM   [Ignore Me] #27
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True, but Im talking about total possible. If the server holds 3500 people, your not going to see 3500 people on all the time. mabye 1/2 or a 1/3 at any given time.

I can't seem to find the comparison at this time, but there was something about the size of the 10 continents being about 8 sq. miles (I am probably wrong about this, trying to remember exactly). If thats true, that is pretty large. having 1000 people on a server with that big of an area, wouldn't fill up that fast. I guess it all depends of how big the world is.
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Old 2002-11-12, 02:18 PM   [Ignore Me] #28
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Id imagine they have a goal in mind, but they probably wont set the server limits until after stress testing.
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Old 2002-11-12, 02:35 PM   [Ignore Me] #29
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WHY hasn't anyone mentioned the most obvious yet?
Actually, I did

I don't think two empires will make any truces; because honestly I can't see how one empire will have an "advantage" over another; it's been said that the game will be based on skill and nothing else, so if there are "bonuses" for the "losing" empire, they shouldn't affect your battle performance.
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Old 2002-11-12, 02:43 PM   [Ignore Me] #30
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I would see temporary "understandings" to eliminate a stronger opponent. this happend in daoc sometimes. Then the 2 sides would turn on eachother. I would expect similar situations in PS
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