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2004-04-01, 01:37 PM | [Ignore Me] #17 | |||
Corporal
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Noodle For something limp that is good point. But That Is The Down Side, If They Do Get Them Down, Which Prob Requires The Sacrifice Of At Least One Member, And It Will Hurt The Zerg If A noob Trys To Take It Down With Say with a lasher, but it was just a thought. But I Can Still Be Opened Just Takes The enemy Longer. Thanks for the input Last edited by SuperBallz; 2004-04-01 at 01:53 PM. |
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2004-04-02, 07:13 PM | [Ignore Me] #27 | ||
Colonel
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Simply put, gen-dropping is key to the entire battle. It is not an incredibly rewarding job in terms of B/C EP, but dropping gens and tubes provides your fellows elsewhere a wonderful relaxation period, as enemy forces must pull back from the attack to mind their kitchen. Personally, I think that the Devs might want to implement a BEP reqard for dropping a gen: that might lessen the zergs, as everyone would spread out to try and go spec opping. I apologize for the relative incoherence of this post: I just had 3 sodas and a couple M&M packages, and my fingers are typing faster than my brain is thinking.
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2004-04-03, 12:52 AM | [Ignore Me] #29 | ||
wow. now ill keep it simple for you. Me throw rock at head yours. ok. now i dont want zergside . Special ops give planetside more of a tactical feeling. they make it more than LETS GET MORE PEOPLE AND VEHICLES AT POINT A!!!!
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