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2012-07-10, 12:53 AM | [Ignore Me] #16 | |||
Private
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Did you ever play the original planetside? maybe you dont understand how much of an awesome thing this is. |
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2012-07-10, 03:34 AM | [Ignore Me] #20 | ||
Captain
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With the level of customization for iPads and Androids and what not that was been boasted about at E3 I would down right expect the same level of customization to be available for the actual game client.
I just raged so hard because of that comment and why it's an actual legitimate point/concern. I have no hate for consoles. I do have oceans worth of hate for developers that bank on making consoles 'accessible for all players' by removing options. Last edited by Kran De Loy; 2012-07-10 at 05:59 AM. |
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2012-07-10, 05:12 AM | [Ignore Me] #21 | |||
Higby said in twitch chat about the large massages. they where a bit of a pain and he will look into it. if they where smaller they would be ok.
i agree with the kill notifications. not bothered who kills who, aslong as i and my squad are still breathing its all good the red screen is a pain. blood around the edges or something would be ok. maybe battlefield style. you have to have something though.
just imo
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Where Eagles Dare cossiephil http://www.twitch.tv/cossiephil http://www.youtube.com/user/cossiephil1 https://www.facebook.com/Guyvergamingtv |
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2012-07-10, 06:10 AM | [Ignore Me] #24 | |||
Staff Sergeant
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I also want to be able to turn off all 3D indicators. I dont need to see floating icons everywhere. Last edited by TAA; 2012-07-10 at 07:34 AM. |
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2012-07-10, 06:13 AM | [Ignore Me] #25 | ||
Staff Sergeant
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i completely agree with the OP. the hud should be a utility, not a distracting show of display.
the center message is massive and needs to go. the top right corner (kill messages) needs to fade in and out and scroll slowly, so as not to alert/distract us from what we are doing. i also noted that one of the objectives in 3d had like a hologram-style thing and you couldn't see the enemy on the other side. it was obstructing the view of the player. no need for it to be so massive in size. (like the annoying objective gui in red orchestra that you can toggle off because it gets in your way) |
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2012-07-10, 06:21 AM | [Ignore Me] #26 | |||
definitely agree on the last issue, I don't mind a red shot direction indicator but they need to leave the strawberry jam in sandwich's and not on my HUD
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"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. " Slim Charles aka Tallman - The Wire BRTD Mumble Server powered by Gamercomms Last edited by Canaris; 2012-07-10 at 06:22 AM. |
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2012-07-10, 06:29 AM | [Ignore Me] #27 | |||
Private
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@mhigby |
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2012-07-10, 07:33 AM | [Ignore Me] #29 | |||
Staff Sergeant
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I can do without crap like crosshairs, ammo count, 3D icons, minimap, kill displays, notifications, etc. All that stuff breaks immersion for me and I would like to turn it off. |
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2012-07-10, 08:26 AM | [Ignore Me] #30 | |||
Second Lieutenant
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I couldn't disagree more about the Kill Spam. As other have said - the situationally aware soldier uses the kill spam to keep an eye on who is where around him. For instance if I see a friendly run past me down some stairs I check his name - if he then dies 15 seconds later I know exactly WHO killed and with WHAT and I have a good idea WHERE. That is invaluable information. I'd rather see it there permanently, instead of having it fade out. Although I'm all for giving us the choice. The less people who use the tools their given, the less competent players I'll have to fight against!
Speaking of HUD issues - did the Identify Friend or Foe (IFF) system seem poor to anyone else? I was finding it very difficult, at a glance, to tell which faction players belonged to and judging by the amount of TKing we saw at E3 and again last night, I'm obviously not the only one. There also needs to be some kind of Outfit Tag or Outfit Name display beneath friendly players.
I'm not trying to tell you how to play - and if that's how you enjoy PS2, more power to you! I just hope you're never guarding me while I'm capturing a base! Last edited by Dart; 2012-07-10 at 08:29 AM. |
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