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2012-06-08, 09:43 PM | [Ignore Me] #3 | ||
Sergeant
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Under the engineer, what in the world is a Mobile Armament Supply Terminal? Is it just an ammo dispenser, and if so, isn't that made a bit useless by the LA's ammo pack? or does the MAST refill things that the ammo pack can't replenish?
Last edited by Pepsi; 2012-06-08 at 09:45 PM. |
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2012-06-08, 10:34 PM | [Ignore Me] #5 | |||
Staff Sergeant
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Guess this is one of the things that beta testing can resolve. This one is for you. MANA TURRET http://turret.ytmnd.com/ Last edited by Johari; 2012-06-08 at 10:39 PM. |
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2012-06-10, 02:20 AM | [Ignore Me] #7 | |||
Contributor PlanetSide 2
Game Designer |
Or are those certs really optional upgrades of which we must choose a subset and cannot have them all at the same time? If it's like Battlefield where you unlock a huge set of perks but can only use 1 of them then it looks fine, but at first glance it appears EVE-like where you get raw bonuses for training that are permanent and always-applied. Can you clarify which it is? |
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2012-06-10, 08:51 PM | [Ignore Me] #8 | ||
Staff Sergeant
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I'm not Higby, but I think this falls under the certification slot thing like weapons have, where only one is available. They mentioned that earlier, didn't they?
I could be wrong, though. I'd need to check the livestream footage. |
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2012-06-10, 10:10 PM | [Ignore Me] #9 | ||
First Lieutenant
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Some things are upgrades, some are sidegrade unlocks.
Things like vehicle handling or ammo capacity are small linear upgrades, and filling them all out will hypothetically make someone deadlier. Some things are sidegrades, which offer items that are optional but often have a trade-off or compromise. 2x scope vs 6x scope, frontal armor vs side armor vs top armor, auto-repair or flares (I think that was the choice), those are sidegrades. However, effective use of sidegrades will further increase someone's effectiveness on the battlefield by giving them more versatility for particular situations. A maxed-out soldier being 20% (it was 20% right?) more deadly than a default soldier is a rough number, but don't live on those words. It is impossible to objectively say X is some % better than Y unless all the other factors are isolated, so the whole 20% thing is a subjective balance that the devs are trying to achieve. Remember that skill comes into effect too. If I maxed out a character, handed it off to a noob who has only played a week, and hop on a new account to battle them with... I'm still gonna kill them. They don't know how to use all the sidegrades effectively, they don't know all the maps and specific areas, they don't have the techniques and tactics and muscle memory. They may have better certs, but it isn't enough to save them from being killed across Auraxis by someone with experience and talent and no unlocked certs. Kind of a rant.... oh well :P
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2012-06-08, 09:04 PM | [Ignore Me] #15 | ||
Staff Sergeant
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Im F$#*ing jumping for joy over here. Lancer is my love and passion from the first game. Sure it might be harder to hit aircraft especially in this game but Ill be damned if I have to have some slow ass AV projectile.
THE LANCER IS BACK!!! Last edited by Johari; 2012-06-08 at 09:06 PM. |
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Tags |
certifications, certs, e3expo, infantry, vehicle |
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