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PSU: Watch out for those MLWA guys...they're just weird.
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2013-06-25, 10:17 PM | [Ignore Me] #16 | ||
It's The Battle Island(S) so nexus will be the first of most likely 4 islands comprising the continent of Oshur. this is exactly like Planetside1. Now if I remember correctly nexus was also an icy map this may be what they mean by it will be like Esamir. I also remember that it only had 1 base in PS1 and that was on it's center. If I heard Higby right the new Nexus will have 7 outpost.
Now I read somewhere that Oshur In PS2 will look exactly like the one on PS1 is that true? Last edited by capiqu; 2013-06-25 at 10:20 PM. |
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2013-06-25, 11:44 PM | [Ignore Me] #17 | |||
Brigadier General
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2013-06-26, 05:31 AM | [Ignore Me] #19 | ||
Sergeant Major
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From what they said they plan to use the islands as arenas for MLG limited to 2 factions with 48 players each. Later they will be iincluded in to the continent locking mechanic as a sort of buffer between continents.
Last edited by MrMak; 2013-06-26 at 05:32 AM. |
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2013-06-26, 06:29 AM | [Ignore Me] #20 | ||
Contributor General
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I think you're being a bit previous to say that BI are basically Oshur.
Hasn't Higby said they're bring back original Oshur anyway with the layout very similar? In any case BI are built for 48 vs 48 matches. We have no idea if they can be properly integrated into a PS world or whether they'll be kept to one side as stand-alone for challenge matches between outfits or team. |
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2013-06-26, 09:27 AM | [Ignore Me] #21 | ||
Lieutenant Colonel
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I'll be honest. I am really not a fan of MLG at all and it kind of pisses me off that all this work they put into these islands could of better been used to well.... work on Hossin or improve the current game even more. I really feel this whole slide towards MLG has been the bane of us seeing updates/improvements coming in at a faster rate.
Last edited by Hmr85; 2013-06-26 at 10:33 AM. |
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2013-06-26, 09:48 AM | [Ignore Me] #22 | ||||
Staff Sergeant
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The Article quote again (from PC Gamer UK Issue 252):
Last edited by CrimsonTemplar; 2013-06-26 at 09:52 AM. |
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2013-06-26, 10:27 AM | [Ignore Me] #23 | |||
Contributor Major
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2013-06-26, 10:41 AM | [Ignore Me] #24 | |||
First Sergeant
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2013-06-26, 11:03 AM | [Ignore Me] #25 | ||
PSU Admin
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Higby made it sound like these new areas would be available to everyone during the E3 streams. Hopefully we will hear more this weekend.
The only thing (imo) that has been delayed as a result of this work is Hossin. Everything else has been going well, only we can complain about the massive updates we get every GU |
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2013-06-26, 11:19 AM | [Ignore Me] #26 | |||
Contributor Major
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For instance I don't consider adding 6 weapons to a game when there's already dozens to be a massive content update. The update where we had nothing but gun balancing for infantry I wouldn't even consider a content update. I'll give you the Harasser as a content update, and the lattice as a massive update. But I wouldn't call every GU to be massive and most of them haven't even been content driven updates. Maybe we are greedy, or maybe we just acknowledge there's a large difference between content, bug fixing, balancing, and art updates. Content adds to the existing game, the rest just update things that should of been fixed before. We haven't had many content updates that would be considered massive, IMO. |
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2013-06-26, 11:21 AM | [Ignore Me] #27 | ||
Well my confusion was which Oshur was Higby talking about when he said that they will try to bring Oshur to PS2 as much as possible to the original. So was it Oshur(Battle Islands) or the original Oshur. I'm getting from you guys that it was the original so I'll go with that.
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2013-06-26, 11:37 AM | [Ignore Me] #28 | |||
PSU Admin
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Your definition of "Content" seems to be more maps. |
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