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2012-07-22, 06:23 PM | [Ignore Me] #19 | ||
Major
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I agree with the guy above that damage degradation will only gimp the VS in ranged combat. Bullet drop from what we have seen isn't much an issue for anyone at the moment except maybe a Sniper. So that doesn't seem to be much an advantage for the VS.
Vehicles is a bit better though. Magrider still is able to strafe an cruise over bumps no problem. Water was always situational an will be on other continents. Scythe is also very mobile more than other jets. The MAX is still a mystery too we don't know what it will get. I'm guessing probably a faster sprint an better turn rate. |
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2012-07-22, 06:26 PM | [Ignore Me] #21 | ||
Private
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Half the reason I played VS in PS1 is because we were gimped in beta.
I remember one of the beta changelogs saying that there was a "copy paste error" (thats exactly the words they used) and that the pulsar had accidentally been weaker than it was supposed to be for the first couple months of beta. Gimp us harder. It will merely strengthen my resolve! |
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2012-07-22, 06:33 PM | [Ignore Me] #22 | |||
Staff Sergeant
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2012-07-22, 06:36 PM | [Ignore Me] #23 | |||
Sergeant
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Now they've suddenly changed the Vanu signature weapon trait from accuracy (Beamer/Pulsar/Lancer) to no bullet drop? Wtf? I'm not happy about it. Then again all this bitching could be for nothing, I'll have to wait till beta. It's just the lack of clarification and the way the devs skirt the question really bothers me. I don't feel like being the 'common pool empire' yet again. Last edited by Rasui; 2012-07-22 at 06:39 PM. |
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2012-07-22, 06:58 PM | [Ignore Me] #24 | |||
First Lieutenant
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Give it a whirl, let 'em know what you think afterward. They'll alter it a bit, you can provide some more feedback |
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2012-07-22, 07:11 PM | [Ignore Me] #25 | |||
Sergeant
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2012-07-22, 07:22 PM | [Ignore Me] #26 | |||
Sergeant Major
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And controlling recoil? Look at the lasher. There is no controlling that recoil unless you want to drop your DPS considerably. Could be different in PS2, we'll see. |
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2012-07-22, 07:23 PM | [Ignore Me] #27 | |||
Contributor Major
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I'm just a reactionary old fart, I guess. Every time I hear music or see a feature from the old game, it makes me grin. I want jumping Vanu MAXes and a driver-only cert for the Prowler and a faster AMS. And a pony. |
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2012-07-22, 07:37 PM | [Ignore Me] #28 | ||
Sergeant Major
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you got cylon fighters that have already been shown to be super aircraft turn on a dime.
You have weapons that have no drop and shoot lasers and appear very strong yes you don't have the advantages you had in PS1.. but that's a good thing. Let it be even and let us all fight for it. man up |
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2012-07-22, 11:05 PM | [Ignore Me] #30 | |||
First Sergeant
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The Mag in PS1 had better mobility than other MBTs, but they also had a very accurate main gun and basically fired a laser.
Now the Mag still has mobility but has lost the speed of the laser, not to mention lack of a turret. Turrets by definition revolve thus the Mag no longer has a turret, and no longer has lasers. Pivoting the entire hull to get on target plus the increased projectile time both diminish the Mag's 'mobility', since they decrease the Mag's attacking speed. I want attacking speed, not 'retreat speed'. BOOOO! Prepare yourselves for Rabblerabble as you have never seen it come Beta.
It will benefit snipers but the tradeoff is huge for that role. "Yay I can I don't have to compensate to hit him with a spitwad!" One day into game play and every non-retard sniper will have drop compensated for. And I'm pretty sure I saw drop on the Mag's main gun, though not 100% sure. "shooting lasers" is simply a part of the Vanu style. Style isn't a trade off, otherwise I could demand NC get gimped somewhere because their Medics get to wear plaid. Last edited by Pyreal; 2012-07-22 at 11:11 PM. |
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