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Old 2013-02-21, 02:41 PM   [Ignore Me] #16
Hamma
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Re: Development Update from Higby


Also I updated our front page news post there were some missing line breaks.
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Old 2013-02-21, 02:43 PM   [Ignore Me] #17
AThreatToYou
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Re: Development Update from Higby


Originally Posted by Assist View Post
So.. how's Jaeger's faction distribution!?
Highest NC, high TR, low VS.
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Old 2013-02-21, 02:45 PM   [Ignore Me] #18
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Re: Development Update from Higby


Originally Posted by AThreatToYou View Post
Highest NC, high TR, low VS.
That's a good way to put it also. It has a tendency to get pretty bad for Vanu during prime time.
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Old 2013-02-21, 02:47 PM   [Ignore Me] #19
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Re: Development Update from Higby


Originally Posted by NewSith View Post
Ehm, can somebody explain to a non-native speaker what the hell he just said?
I'm not sure, something about bugs.


All hail our new overlords!
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Old 2013-02-21, 02:50 PM   [Ignore Me] #20
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Re: Development Update from Higby


Without fixing performance issues, such as FPS drops and freezes in large/medium battles, server mergers are just stupid. It will simply lead to losing more players.

And, I now will have two chars on the same server and I do not like that.
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Old 2013-02-21, 02:53 PM   [Ignore Me] #21
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Re: Development Update from Higby


Originally Posted by ChipMHazard View Post
I'm not sure, something about bugs.

I, for one, welcome our Insect Overlords - YouTube

All hail our new overlords!
EDF! EDF! EDF! EDF! EDF! EDF!

https://www.youtube.com/watch?v=ntDyECvmnIo
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Old 2013-02-21, 02:58 PM   [Ignore Me] #22
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Re: Development Update from Higby


You know, I would welcome huge bouncing spiders
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Old 2013-02-21, 03:13 PM   [Ignore Me] #23
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Re: Development Update from Higby


I dont get to play as much as I would like, but last night on amerish connery server we had epic fights against the vs. It was a great night of gaming.
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Old 2013-02-21, 03:43 PM   [Ignore Me] #24
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Re: Development Update from Higby


Originally Posted by NewSith View Post
Ehm, can somebody explain to a non-native speaker what the hell he just said?
Pretty sure he meant BIG marketing....altho if SOE could find a market for bugs they may make a shitload of cash!!!

Sorry SOE....couldnt resist.

Last edited by Rat; 2013-02-21 at 03:45 PM.
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Old 2013-02-21, 03:49 PM   [Ignore Me] #25
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Re: Development Update from Higby


Originally Posted by Rat View Post
Pretty sure he meant BIG marketing....altho if SOE could find a market for bugs they may make a shitload of cash!!!

Sorry SOE....couldnt resist.
The insect overlords will not be amused by your insolence.
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Old 2013-02-21, 03:50 PM   [Ignore Me] #26
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Re: Development Update from Higby


Originally Posted by AThreatToYou View Post
Highest NC, high TR, low VS.
hm, guess it could be worst. I think lately it has been higher NC than VS on Waterson, but TR was far and above the highest.
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Old 2013-02-21, 03:51 PM   [Ignore Me] #27
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Re: Development Update from Higby


Originally Posted by Tatwi View Post
Connery really isn't all that busy, even on Indar. The population fluctuates wildly even during "prime time" and the other two continents are always dead. Sort of bummed about not getting more players. Will be the same old, same old...
Ya, I was really hoping for some merger love on Connery too .
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Old 2013-02-21, 04:12 PM   [Ignore Me] #28
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Re: Development Update from Higby


Bah, I'm on woodman. Only Indar gets good fights, and it looks like it's gonna be that way after merge
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Old 2013-02-21, 05:01 PM   [Ignore Me] #29
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Re: Development Update from Higby


Originally Posted by Vashyo View Post
Bah, I'm on woodman. Only Indar gets good fights, and it looks like it's gonna be that way after merge
I think servers with fighting not centered on Indar are just urban legend at this point.
I hate being part of the problem so much I parked my NC main on Connery to roll a VS.
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Old 2013-02-21, 05:10 PM   [Ignore Me] #30
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Re: Development Update from Higby


bugs? millions? daufq?
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