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2013-07-15, 09:36 AM | [Ignore Me] #17 | |||
Master Sergeant
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No continent locks or overall purpose doesn't help the issue, either. |
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2013-07-15, 10:15 AM | [Ignore Me] #19 | |||
First Sergeant
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I am with you about the value of a base though, particularly on indar which has so many outposts. Hopefully this will change down the road. They have allot of changes in store. You really have to look at the game as if it is still in beta. |
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2013-07-15, 10:33 AM | [Ignore Me] #20 | ||
Second Lieutenant
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If your SCU is down at a big base, the base is lost. Im happy the shields drop and we can clear out a spawn room now. Beats sitting around for 10 minutes as a handful of players shoot out and try to get free kills.
If your SCU is down you need to fall back and set up defenses or counter attack. A huge issue with this game is people trying to fight after they have clearly lost. |
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2013-07-15, 10:53 AM | [Ignore Me] #21 | |||
Major General
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2013-07-15, 11:00 AM | [Ignore Me] #22 | |||
Major
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Of course if there is a zerg then pushing out is stupid.. but at least cut out the window lickers ruining base fights. If a zerg is there you need to fall back to another base and try to rally reinforcements anyway. Instead of trying to farm the noob zerglings. And I really like Crator's idea. Giving people the option to stay and defend or press on to the next objective while allowing people to get exp for participating will help the flow not be so stagnant during capping. The only issue I see with this is that most people will want to push to the next objective because they can get exp from the new objective that has active enemies and still get exp from the last objective capping. So the only people being punished would be the people defending the cap. Also.. Warhammer is awesome. Really hope they release a 40K MMO or maybe re-visit Warhammer Online and make a proper MMORPG out of it. |
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2013-07-15, 11:26 AM | [Ignore Me] #24 | |||
Contributor Major
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2013-07-15, 05:23 PM | [Ignore Me] #25 | |||
Lieutenant Colonel
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If you think the current lattice forms some sort of structured front line then you arent playing the same game as everyone else. Its a convoluted zigzagy mess. The way the system should probably work is that large bases and towers should be part of a latice that determines if they can be captured. Outposts and small bases should just be based on adjacency.
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Wherever you went - Here you are. |
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2013-07-15, 06:14 PM | [Ignore Me] #26 | |||
In short - you like complete randomness on the battlefield and I think that randomness should be moderate. Last edited by NewSith; 2013-07-15 at 06:17 PM. |
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2013-07-16, 07:14 AM | [Ignore Me] #28 | ||
Master Sergeant
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I used to play this game religiously every night. About 2 months ago or so, I cancelled my subscription, and I have not played it since. Coming back and seeing the latest game updates I've missed is a real depressing sight; they're NOWHERE near as big as the other ones were and there's virtually no new interesting changes that even give me the slightest amount of interest in rejoining the game.
All I want is some redesigned bases so that infantry can have places to fight amongst themselves in a well thought out network of interiors, but even with the game being out for nearly 9 months, they've done NOTHING to fix this or the nonsensical shield-spawn from hell. Reading these latest patch notes makes me want to cry, because there's literally NOTHING that needed to be fixed in there. Just some nonsense about further restricting sunderer spawns. This game is dead. Maybe if I give them another 12 months they'll FINALLY make some base layouts that are worth coming back to. Until then, I'll keep enjoying DotA 2 and WarThunder when I need my aerial combat fix. Last edited by Tom Peters; 2013-07-16 at 07:15 AM. |
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2013-07-16, 07:52 AM | [Ignore Me] #29 | ||
Sergeant Major
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I think the issue stems from the lack of interesting content being added.
We've seen plenty of things we can pay for... but not so many that have really made the game more fun. People want new continents - new game systems - things to strive for other than BR100 and triple SC days to unlock mediocre cosmetics. |
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