News: Team Introduction and Screenshots - Page 2 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: You'd rather read these quotes than play PlanetSide?
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2011-09-14, 04:14 AM   [Ignore Me] #16
NewSith
Contributor
Brigadier General
 
NewSith's Avatar
 
Re: Team Introduction and Screenshots


Nicely whritten, but the group photo reminds me of a "Supernatural" poster. I wonder why.
__________________

Originally Posted by CutterJohn View Post
Shields.. these are a decent compromise between the console jockeys that want recharging health, and the glorious pc gaming master race that generally doesn't.
NewSith is offline  
Reply With Quote
Old 2011-09-14, 04:41 AM   [Ignore Me] #17
Yuriusu
Private
 
Yuriusu's Avatar
 
Re: Team Introduction and Screenshots


I think their outfits have little color because they are low-level characters. Low level characters in PS1 are very bland also.
__________________
Yuriusu is offline  
Reply With Quote
Old 2011-09-14, 04:42 AM   [Ignore Me] #18
kklkit
Private
 
Re: Team Introduction and Screenshots


Forgelight doesn't look worse than Forstbite
kklkit is offline  
Reply With Quote
Old 2011-09-14, 05:07 AM   [Ignore Me] #19
Graywolves
General
 
Graywolves's Avatar
 
Re: Team Introduction and Screenshots


Nice, I'm excited and very pleased with the TR uniforms so far.
Graywolves is offline  
Reply With Quote
Old 2011-09-14, 05:11 AM   [Ignore Me] #20
basti
Brigadier General
 
Misc Info
Re: Team Introduction and Screenshots


Lets look at the screenys then:



Just look at the detail for the armor. Now look at the guys back of his knee. This isnt just some usual stuff here, this really is high quality work, because it actually looks like it would look like in RL, and not just the model smashed together whenever someone is kneeing.
This really is quality

The Shadows are also quite nice. The bushes cast shadows on the guy, he also has self shadowing. And also look at the grass. Gone are the days of giant grass bushes that makes it hard to see mines.




Everyone with a slight clue about modeling sees that those trees are low poly. But thats usual stuff for such objects, you cant just waste the count there. Yet, the textures look like high quality.
The rocks in the background are just fantastic, and if the game allows them to use them the way they look, such rock formations may provide useful cover for snipers. Just climb into one of those dark spots and be almost save.
If you look at the grass, you notice that the grass up front on the grass texture is green and alive, but the grass back on the sand is actually dead.





SOE guys: if you read this, Tell T-Ray and the art guys that they really did a fantastic job. I have seen lots of quality graphics in my live, but on those two screens you really feel the love those guys put into their work. <3
basti is offline  
Reply With Quote
Old 2011-09-14, 05:26 AM   [Ignore Me] #21
SpLiTNuTz
Corporal
 
SpLiTNuTz's Avatar
 


I hope these characters they are using the model the game are the starting armor you get at BR1 and once you go up the BRs the more they will become a lot more red/blue/purple.

That being said the game looks beautiful!
SpLiTNuTz is offline  
Reply With Quote
Old 2011-09-14, 05:53 AM   [Ignore Me] #22
cellinaire
Captain
 
Re: Team Introduction and Screenshots


When SOE said like "ForgeLight engine is capable of 2011, AAA-FPS quality" I took it with a grain of salt. But here finally, some high quality screenshots that can compete with even Cryengine3 and new Frostbite2, in this epic scale Yay ^_^

(yeah I've played Crysis with maximum setting many times and seen enough of Crysis2 max and Battlefield3 HD quality footages.)

Of course, games are not all about graphics but I really have to say Kudos to the art team and T-ray =)

Last edited by cellinaire; 2011-09-14 at 05:54 AM.
cellinaire is offline  
Reply With Quote
Old 2011-09-14, 06:10 AM   [Ignore Me] #23
Shogun
Contributor
General
 
Shogun's Avatar
 
Re: Team Introduction and Screenshots


do they really use these high quality stuff ingame? i mean are those really ingame graphics of an alpha scene? or are that rendered concept art shots?

if they use these extreme high quality models AND keep the game lagfree, i am very impressed!
Shogun is offline  
Reply With Quote
Old 2011-09-14, 06:26 AM   [Ignore Me] #24
CrystalViolet
First Lieutenant
 
CrystalViolet's Avatar
 
Re: Team Introduction and Screenshots


stunning on all levels. Really impressed with how much more realistic and mature the uniform designs are this time around. The neon GIJoe look of PS1's characters was kind of cool at the time, but really doesn't hold up all that well.
CrystalViolet is offline  
Reply With Quote
Old 2011-09-14, 07:04 AM   [Ignore Me] #25
cellinaire
Captain
 
Re: Team Introduction and Screenshots


Originally Posted by Shogun View Post
do they really use these high quality stuff ingame? i mean are those really ingame graphics of an alpha scene? or are that rendered concept art shots?

if they use these extreme high quality models AND keep the game lagfree, i am very impressed!

Just look at those screenshots up close and compare it to the previous screenies and trailer. I think it's highly unlikely that those are pre-rendered concept shots =)


But we will see, though.
cellinaire is offline  
Reply With Quote
Old 2011-09-14, 07:17 AM   [Ignore Me] #26
Frostedawg
Private
 
Re: Team Introduction and Screenshots


idk, i think i like the TR with less bright red OMG HERE I AM GIANT BRIGHT TARGET.... with the more "bland" look comes better terrain blending better stealth esp for night ops... which i hope kick ass. and why do the tr maxes look like giant red beetles with huge round eyes... epic fail nc and vs maxes look badass. cant wait to see more armor options and examples of huge ammounts of personalization...
Frostedawg is offline  
Reply With Quote
Old 2011-09-14, 07:34 AM   [Ignore Me] #27
Heaven
Master Sergeant
 
Heaven's Avatar
 
Re: Team Introduction and Screenshots


I cant wait to see some in game screen shots of MAX units, I can't imagine what they will look like. Hopefully bad ass! And to the guy that said they dont like the look of TR MAX units I personally think they look the best.
Heaven is offline  
Reply With Quote
Old 2011-09-14, 08:23 AM   [Ignore Me] #28
Miir
Malvision
 
Miir's Avatar
 
Re: Team Introduction and Screenshots


Everything is looking great. Can't wait to see it all in action.

Those tree's look dangerous.
__________________
Malvision.com | Twitter
Miir is offline  
Reply With Quote
Old 2011-09-14, 08:32 AM   [Ignore Me] #29
Jennyboo
Mrs. Hamma
 
Jennyboo's Avatar
 
Re: Team Introduction and Screenshots


Very exciting stuff!!! Keep them coming!
__________________
Jennyboo is offline  
Reply With Quote
Old 2011-09-14, 08:49 AM   [Ignore Me] #30
Brokinarrow
Corporal
 
Brokinarrow's Avatar
 
Re: Team Introduction and Screenshots


Man, i'm drooling over these screen shots, gorgeous!!
Brokinarrow is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:41 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.