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Old 2013-07-17, 09:54 PM   [Ignore Me] #16
OctavianAXFive
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Re: Implants- Making them ready for primetime


Either. The game's fine without them and adding them just adds flavor.

But if they are going to add them, go whole hog. I'd rather them work 100% of the time but based solely on my ability to use it correctly.

It would suck rather terribly to spend 200 certs for a pair of flashbang grenades only to find that they work a little better than 50% of the time when I peg people with them.

Reduced effectiveness is the way to go with new player upgrades.
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