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2013-04-18, 10:57 AM | [Ignore Me] #19 | ||
Lieutenant General
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The generator exp thing is a bit meh, repairing it should be more rewarding, not setting it to overload. Was already exploitable, becomes far more attractive as an exploitable object.
Rewarding destruction is one thing, rewarding repairs much better, but rewarding just attacking it? :/ I mean the strategic benefit should be the primary reward. :/ Didn't know VS weapons required an accuracy buff btw. Last edited by Figment; 2013-04-18 at 11:02 AM. |
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2013-04-18, 11:31 AM | [Ignore Me] #25 | ||
Only for the golden one though. But yes, that's... A lot of money right there.
And yes the only difference is cosmetic.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2013-04-18 at 11:32 AM. |
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2013-04-18, 11:31 AM | [Ignore Me] #26 | ||
PSU Admin
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Yea what is the deal there? Also - what are the certs available for this beast?
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PlanetSide Universe - Administrator / Site Owner - Contact @ PSU Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer Last edited by Hamma; 2013-04-18 at 11:33 AM. |
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2013-04-18, 11:52 AM | [Ignore Me] #30 | ||
Indeed, those gold nanites are harder to come by... For some reason that's beyond my unders... NANITES! (The universal answer to anything Planetside related)
If anything Goldfinger's gun is just going to attract bullets, I know I'm going to be shooting at anyone with it... Mostly because I'm small and petty.
__________________
Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2013-04-18 at 11:53 AM. |
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