Strengths and weaknesses of the other two factions
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Like the title says, write about what you feel are pros and cons of the 2 opposing factions (or all 3 if you have alts). Since I only play as Vanu and don't have alt characters, I can only write about how I feel regarding NC and TR.
Terran Republic
Strengths: I think the area where the TR are unmatched is the air game. Mosquitos are quick, agile, and very hard to hit compared to Scythes and Reavers. TR ground troops have Strikers which are the most potent G2A launchers in the game. Even TR Harassers have the option of equipping Vulcan which can deal with rocketpodding ESFs in a matter of seconds.
Other than that, Fracture MAXes are a formidable force against both infantry and vehicles.
Weaknesses: I seriously can't think of any. Well, except one but that is a non-factor: their cloaked infiltrators are a bit easier to spot when cloaking/decloaking.
This is probably why it's the most populated faction on most servers.
New Conglomerate
Strengths: The Vanguard is probably the best MBT in the game, and with very small tank shell gravity it can even snipe ESFs out of the sky.
The close range game is their for the taking, they usually dominate biolab fights with their ScatMAXes.
Weaknesses: The Reaver has a huge hitbox and kinda looks like a Moskvitch with wings.
Their infantry is severely hindered at a bit higher range.
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