Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: i seem to have misplaced my limbs...
Forums | Chat | News | Contact Us | Register | PSU Social |
2013-05-02, 08:11 AM | [Ignore Me] #19 | |||
First Sergeant
|
On a side note can we use Betties as a flashlight at night? Last edited by almalino; 2013-05-02 at 08:13 AM. |
|||
|
2013-05-02, 09:00 AM | [Ignore Me] #23 | ||
PSU Admin
|
Man.. tons to digest here. Going to take a while to read it all
In the meantime - added to wiki: http://wiki.planetside-universe.com/...8_(2013/05/02) Thanks Dirtybird for posting. |
||
|
2013-05-02, 09:09 AM | [Ignore Me] #26 | |||
Second Lieutenant
|
I think they are getting close to finishing Indar. Essamir and Amerish should take a lot less time. |
|||
|
2013-05-02, 09:10 AM | [Ignore Me] #27 | ||
more visible mines is ok, but bright pulsating flashlights on mines is stupid.
so in the future we develop weapons with warning lights, so nobody gets hurt by them? RLY? (where is our nc duct tape to cover the light with?) combat deployables were such a great part of ps1. in ps2 they are a very bad joke! mines with bright warning lights and only a few deployable at once; mana turrets that don´t have autofire and are not even mannable by someone else than the owner; c4 that is not throwable and deconstructs when owner respawns. why? playing a combat engineer in ps1 was way more fun that it is now.
__________________
***********************official bittervet********************* stand tall, fight bold, wear blue and gold! Last edited by Shogun; 2013-05-02 at 09:11 AM. |
|||
|
2013-05-02, 09:27 AM | [Ignore Me] #29 | |||
if one factions mine is broken, why break the other factions mines as well? how about repairing the one broken minetype instead?
__________________
***********************official bittervet********************* stand tall, fight bold, wear blue and gold! |
||||
|
|
Bookmarks |
|
|