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2003-01-02, 08:50 AM | [Ignore Me] #18 | ||
I think they have ragdoll physics, i remember a dev saying something a while back about how the UT2k3 people got the idea for ragdoll physics after seeing PS at E3. Then again i have been known to imagine things like that. Hamma, what do you mean saying you don't know about drowning, we all know what that lake did to you.
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{BOHICA} Last edited by Incompetent; 2003-01-02 at 09:40 AM. |
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2003-01-02, 09:30 AM | [Ignore Me] #20 | ||
Don't think of how the person dies in UT2003, just notice what happens when he dies and falls down a pit full of beams... thats a pretty good deal really.
Now think of the same system applyed to planetside.. for example when the buggies drive around watch the wheels, you'll notice they react independently depending on the surface and the force thats applied to that point of the model. Look at gamespot vid nr 10 and just look at the wheels, you'll see what i mean. I doubt there will be the "rag doll" deaths of UT2003 in planetside tho, but i think both games use the same physics engine/system. Remember the UT2003 one isn't really aimed for a realistic representation, it's tweaked to make a good show and really spectacular deaths.. it's abit overboard at times but really cool to watch hehe. edit: forgott to add, from the looks of the vids i've seen the physics engine kicks ass! Last edited by Zatrais; 2003-01-02 at 09:32 AM. |
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2003-01-02, 10:43 AM | [Ignore Me] #22 | ||
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I just watched the first video at GameSpot (the only one you can watch without paying) and it didn't look too good. The buggy went over an edge and didn't even try to do a little jump, it just followed the ground like it were glued to it. THAT, I do not like! I want jumps, flying cars, rolling and general carobatics!
Now, this was just the first movie ever from the game, and things could have changed since then (God I hope they have). You guys who have seen all, what do you think. Has it changed?
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"Random rox!" Zartax in SC-BW and WC3. |
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2003-01-02, 03:17 PM | [Ignore Me] #25 | ||
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Im wondering how graphics with weapons while you are moving will work. I mean if you throw a grenade out of a galaxy moving pretty fast (you probably cant do it just an example) throw it straight out will it continue going forward as it would in real life you just fall down same with missle and people who jump out of flying vehicles.
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A noble spirit embiggens the smallest man |
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