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View Poll Results: How do you think hacking of bases should be in PS? | |||
Everybody will be able to take over a base, but hackers can do it faster? - Hacking is done by holding down a key (like the bomb in cs). | 8 | 18.18% | |
Everybody will be able to take over a base, but hackers can do it faster? - Hacking is skill based and you need to solve some kind of puzzle (crossing wires of something like that). | 1 | 2.27% | |
Only hackers will be able to take over a base? - Hacking is done by holding down a key (like the bomb in cs). | 19 | 43.18% | |
Only hackers will be able to take over a base? - Hacking is skill based and you need to solve some kind of puzzle (crossing wires of something like that). | 16 | 36.36% | |
Voters: 44. You may not vote on this poll |
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2003-01-05, 11:15 PM | [Ignore Me] #17 | ||
I don't plan on hacking too much, though I may get the cert later, but I'll play my own support roles like medic and pilot. These hack threads are becoming the new "beta" threads. We should have another one in 3...2....1....bingo
I've stated my opinions b4, so I'll leave you to yourselves now.
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2003-01-06, 04:43 AM | [Ignore Me] #22 | ||
Staff Sergeant
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Hypothetical situation... Team A is defending a base, Team B is trying to take it over. Say Team B has only 1 hacker.. So if Team A kills Team B's one hacker before he even gets to the controls, the siege is pretty much over?
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2003-01-06, 05:51 AM | [Ignore Me] #23 | ||
Sergeant
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damn this ideological victory is a real great one !
*dances arround* And to the hypotetical situation: You know that the hacker spawns again and isnt dead forever ? And you should better get some backup hacker in place before planning the siege !
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[ Admin removed by Signature. ] "May the light shine at thee in the dark !" R| Relativity Last edited by Serbitar; 2003-01-06 at 05:54 AM. |
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2003-01-06, 07:37 AM | [Ignore Me] #25 | |||
Sergeant
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Those guys are my heroes. Dragoon's post about remote access to other hacking stations from the main console i.e. turrets, doors, lights was a great idea. If that was in place i might let slide that hacking is just a timer bar. It's still my opinion that we should be given the option of skill based versus timer bar. If you get tired of doing the puzzles, don't do them. Just turn them off. Ultimately the idea is impractical, i think most of us agree on that point (if nothing else). It was just an idea to make the game more immersive for the people who really want to be a hacker...rather than just treating it as a cert they need to take a base.
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2003-01-06, 10:43 AM | [Ignore Me] #26 | |||
Lieutenant General
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2003-01-06, 07:36 PM | [Ignore Me] #28 | ||
Staff Sergeant
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All of this has already been discussed here:Hacking
Could people just state here why they voted whatever they did vote (hard one, but try). I voted option 4 because I like the idea of specialization, as I believe it will enforce team-play. And I think the idea of skill-based hacking will allow good hackers to be wanted on a team, and it also fits well with the �this is a skill based game� philosophy. |
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2003-01-18, 02:57 PM | [Ignore Me] #29 | ||
Staff Sergeant
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If anybody haven't seen it, SmokeJumper have replied to a post, over at the official forums, about how hacking is done in PS.
Take a look: http://boards.station.sony.com/ubb/p...ML/000924.html
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