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2003-09-01, 04:18 AM | [Ignore Me] #18 | ||
Staff Sergeant
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Actually, i agree with this guy.
And i did a poll a while ago, on how the BE points should be distributed, and the result was that people thought the system should be based on damage caused, which i agree on. Can you really hack doing all the work on a enemy max, getting almost dead from it, and then having some guy in a infultration suit run up behind him, take one shot, and kill the max. Yep, that happened to me last night. ( although i was so annoyed, i was forced to rack up some greif points on him ). |
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2003-09-01, 11:44 AM | [Ignore Me] #19 | |||
First Sergeant
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And comparing EQ/DAoC to PS in this regard points back to your argument -- PS is a FPS, not an RPG. RPG's have this thing called content that tend to keep people around much longer. MMPORPGs have been around for years, so the "pay to play" model for them has been accepted. "Pay to play" is new to the FPS genre, and if you want people to continue to pay then you probably need to bring some good stuff to the table other than player numbers. The major problem I see right now is population. After the launch of the game you could find big battles anywhere. It was then you saw true fun and potential of the game. But now with the severe drop in player numbers you basically have this 3rd man out game. Team A and Team B get a huge war going on a continent. They pop lock it. Since the population is low this pop lock war hogs up the majority of Team A and Team B's players. Leaving Team C with hardly anyone to fight. This happens on Markov pretty much every night. TR and NC lock up Forseral while the Vanu go around capping empty bases. But when the population was higher you generally had these huge wars on several continents. 2-4 continents would be pop locked. When is the last time you saw 2 continents pop locked? Now ONE pop lock continent generally hogs up most of the servers players. |
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2003-09-01, 12:04 PM | [Ignore Me] #20 | ||
First Lieutenant
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I'm pretty new to planetside so I haven't really seen the population drop, although I don't doubt it's the case. It's normal to have really heavy churn in the beginning. Sony seems intent on adding content so hopefully soon there'll be something to make it more interesting.
Actually, I saw 2 continents pop locked on Emerald saturday night. Dunno how long that lasted though.
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*signature eaten by feral snails* |
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2003-09-01, 01:24 PM | [Ignore Me] #21 | |||
Staff Sergeant
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2003-09-02, 04:15 AM | [Ignore Me] #22 | |||
Staff Sergeant
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Thats what pissed me off, and thats why i shot him. I cant be sure, but i belive he had a the smae implant and was just waiting for me to do the hard work. And its not the first time ive noticed people "poaching" kills, not getting into a fire fight until the enemy is weak, the unloading with a fast-fire weapon, hoping there buttets will score the kill.
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