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2003-01-17, 03:06 PM | [Ignore Me] #17 | ||
What I want, is to fly. I don't want to stear and strafe a frikken helicopter. These things are planes - jets - I wan't them to handle like planes and jets. I don't want TACs and real life stalls, I wan't barrel rolls, I want an active Y axis. I don't want to feel like I'm gonna tip the boat over if I turn too fast.
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2003-01-17, 03:50 PM | [Ignore Me] #19 | ||
"the main focus is ground combat"
Why even put in the aerial aspect then? I just think that if they are going to do it, they should do it right. It seems to me, from what I have gathered, albeit limited in substance, that we are getting the T2 flight models - airborne boats. I can honestly say that I would rather see the game released without aeronautics, and wait a few months for a really quality flight model to com out in a patch. That's just me, but I know the number one reason people went out to buy BF1942 is all of the aspects of war working together. They all got the same attention and detail in proportion, I just hope that the devs realise how important that will be to this game. If they don't, I'm a little worried we're going to see MM Tribes online.
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2003-01-17, 03:54 PM | [Ignore Me] #20 | ||
Lieutenant General
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Yeah but did you ever notice that in BF1942 everybody runs for the planes? So what would happen in Planetside where there is an unlimited number of aircrafts, answer : it becomes an aerial war game.
I'm not against better flight system than T2, just saying i can see why they might not be concentrating on that aspect. I'm sure it will be fine and will be improved on after release. |
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2003-01-17, 04:03 PM | [Ignore Me] #21 | ||
Just cause I feel like arguing with you dio
"Yeah but did you ever notice that in BF1942 everybody runs for the planes? So what would happen in Planetside where there is an unlimited number of aircrafts, answer : it becomes an aerial war game" First off, all the plane whores play coral sea now, with it's 4 second plane respawns, Secondly you can't win a war from 35,000 feet. You'd have to have ground troops to take and defend bases. Look at real wars, planes are not the deciding factor (Assuming both sides have real planes - not like the french or Iraqis). Glad I'm not Iraqi. Thank you God. There's gonna be way too much glass over there soon.
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You First. No more Pearl Harbors. Vist www.bohicagaming.com because we're better than you. Apply|Contact|Forum |
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2003-01-17, 04:20 PM | [Ignore Me] #22 | ||
Lieutenant Colonel
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Planes are not exactly unlimited. You can spawn one, regarless of who else has spawned one, but then you have a time limit before you can spawn a second one. So when you get shot down you can't just hop in another plane.
If you don't want it to be arial warfare then you nerf the weapons on the Aircraft, not nerf the flight system. (I am under the impression the the mosquito and the reaver are not really powerhouse attack craft anyways). I just want the aircraft to be as fun to fly as possible. I have not seen the flight system yet although I know I didn't like the tribes flight engine at all. BTW I have nothing against a helicopter style flight engine.
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If you hear a voice within you saying, 'You are not a painter,' then by all means paint boy, and that voice will be silenced. ~ Vincent van Gogh Sit Back, Relax, and Enjoy the Action. |
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2003-01-17, 04:23 PM | [Ignore Me] #23 | ||
Lieutenant General
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Yeah i know you don't win a war with planes, i'm just saying if the devs aren't (maybe they are, we don't know) concentrating on making a good flight system i can understand why, Smokey has said it many times, PS is a ground combat game so he might not want to spend too much time on the aerial aspect.
Either way i don't really care, i trust the devs to make the right desicion and i'll have mucho fun either way. |
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2003-01-17, 08:03 PM | [Ignore Me] #24 | ||
PSU Admin
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Here's some of my T2 flyin'
http://www.dragonwolves.com/hamma/l33treturn.avi http://www.dragonwolves.com/hamma/12rundown.avi |
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