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PSU: Pull the pin... then what?
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2003-11-13, 09:51 PM | [Ignore Me] #23 | ||
Lightbulb Collector
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Again. As you level up, you strip.
I want a five layer armored suit Outside: Depleted Uranium. Stops everything. GG Under that: Spider Silk. Stops almost everything Under that: Bismuth. Liquid, but almost as dense as lead, without poisoning. Under that: Steel Under that: Padding and climate controlled environment. In contrast to FFXI's strippers. I'd pwn them by running into them. Hell, I'll put spikes on my armor and ram. GG
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The gun katas. Through analysis of thousands of recorded gunfights, the Cleric has determined that the geometric distribution of antagonists in any gun battle is a statistically predictable element. The gun kata treats the gun as a total weapon, each fluid position representing a maximum kill zone, inflicting maximum damage on the maximum number of opponents while keeping the defender clear of the statistically traditional trajectories of return fire. By the rote mastery of this art, your firing efficiency will rise by no less than 120%. The difference of a 63% increase to lethal proficiency makes the master of the gun katas an adversary not to be taken lightly. |
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2003-11-14, 03:21 AM | [Ignore Me] #26 | |||
Colonel
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Anyway to the guy who said proportions are wrong, my character is not human, there is a human race though but mine is not, so don't think all characters are gonna have human body proportions. Navarone is correct, it rocks VERY hard, great game. The leveling system is a thing most people usually get wrong, if you solo in this game after lvl 10 you are gonna die so much you will want to sell the game, this game was designed in mind for ALMOST mandatory partying, meaning you will always need to be in parties and god, it makes the game twice as fun if not more Get it, its good |
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2003-11-14, 03:23 AM | [Ignore Me] #27 | |||
Colonel
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You obviously havent seen pics of chainmail armour, scale armour, drachen armour and about 200 more types of different armour there are |
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2003-11-14, 11:53 AM | [Ignore Me] #28 | |||
Major General
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FFXI > * Some nice things about FFXI is that first off it is very vercitile. Dont like your job? Fine, go to your moogle and switch your job, your gonna be lvl 1 but whatever. Once you reach lvl 18, you can do a quest that allows you to have a subjob. This allows you to have all the ablilitys and spells of your subjob, with expection of the sub's 2 hour ablility. Every class gets a 2 hour ablility. For WHM (cleric basicly) it is a full heal for everyone in the party. For red mage, (WHM + BLM (wizard type char) that can use swords and most warrior armor) I can cast all my spells instantly for 30 seconds. Screenie: My uber timekeeper spell: Part two: Last part: A few other screens: My healing spell Part two And some moogle magic for ya: I need to take some more....all those are in teh craptacular newbie armor. anywho. When you go into "heal mode" (press * on numpad) you automaticly regen health and mana, so you dont have to beg clerics for mana. In addition to this, you have TP ablilitys. When you get hit, or hit an enemy, this goes up. When you get to 100% you can unleash a powerful special attack, the max TP is 300%, more TP more dmg. On top of all of this, the mobs are not dumbasses, crafting is more fun, you can set up a bazzar anywhere, there are "Auction houses" where you can sell stuff while you go fight or whatever, AND the games grafics would run like teh HotT butter on summer day on uber high mode if you have around 10fps in battles in planetside.
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Last edited by Indecisive; 2003-11-14 at 12:11 PM. |
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2003-11-14, 12:08 PM | [Ignore Me] #29 | |||
Major General
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double post but whatever.
Gamespy review:
Fall to the dark side. Imbrace FFXI.
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