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View Poll Results: Which empire is underpowered?
Vanu 14 22.58%
Terrans 39 62.90%
Conglomerate 9 14.52%
Voters: 62. You may not vote on this poll

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Old 2004-01-03, 09:22 AM   [Ignore Me] #16
Firefly
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I say TR because a) the MAX suck, b) the Marauder sucks now, b) the Striker sucks now, and c) we seem to get tag-teamed every night except last night where the NC and VS fought for hours over Ishundar while TR invaded Oshur and Cyssor, while locking its backyards (con exepto de Ishundar)
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Old 2004-01-03, 09:52 AM   [Ignore Me] #17
worldvengence
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ya, TR on emerald always gets pwnd by the NC and their n00bhammer...or atleast that is what happens when i go in, we will be fine on a cont with a 10 man squad...then one or 2 NC will come in with those things and wipe us out badly, and we are usually packing MCG/Sweeper/etc.....it is sad really, at least we can hold our own with the VS
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Old 2004-01-03, 10:25 AM   [Ignore Me] #18
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Sorry man, if 10 guys can't take out 2 NC that means those 10 guys really really suck not that there weapons are no good.

Although facing surgiles + Jack I would expect to lose a few guys, but not 10.
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Old 2004-01-03, 10:30 AM   [Ignore Me] #19
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I'm not NC by title alone, I had a fun run with the TR and I switched up. I will be the first to say that Van is a titan compared to the other empire tanks. Some of you may not be aware that there have been stealth nerfs on these tanks. Check out the Mag's COF now. It's not the tank it used to be.

Van's armor is ludicrous at nearly 6,000. Van drivers can make glaring mistakes, like failure to withdraw for repairs in time, and live to tell the tale. I've never killed dozens upon dozens of people with such ease. Two engineers in a Van is a trail of ownage that only unchecked Air Cavalry can effectively end. A single Skyguard escort and all that remains is the miniscule damage from Strikers, Lancers and Rocklets, which can be totally ignored in many cases. Only Decimators, mines and enemy tanks pose a threat, and since those tanks are a pale shadow of the Van's AI power, they tend to be fielded less.

TR needs help. Not a lot, but some. Anyone who voted that NC is underpowered doesn't know their empire.
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Old 2004-01-03, 10:35 AM   [Ignore Me] #20
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I was sittin' in the CC of a NC base yesterday on Fors. there was a full squad in there with weapons galore. TWO NC came in and Ithink we got 3 shots TOTAL in before we were wiped out. You can not, in all honesty, say that all eight of us sucked ass that much. 4 mcg's 3 sweepers and a boomer (By the way I think i was the only one who killed w/ that boomer - only got one though) should take them both down, no matter who's using them, that kind of close quarters weaponry should wipe the floor w/ intruders.
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Old 2004-01-03, 10:37 AM   [Ignore Me] #21
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Originally Posted by Veteran
Van's armor is ludicrous at nearly 6,000.
I was under the impression, which comes strictly from those who claim to be "in the know" or "know where to find it", that the Prowler had the heaviest armor.

Where do you find the armor points at?
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Old 2004-01-03, 10:41 AM   [Ignore Me] #22
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I calculated it by how many 32 point shots from my NanoDispenser it took to repair it. It takes almost 2 full canisters, 200 x 32 or thereabouts.

Prowler has far less armor.
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Old 2004-01-03, 10:59 AM   [Ignore Me] #23
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I was sittin' in the CC of a NC base yesterday on Fors. there was a full squad in there with weapons galore. TWO NC came in and Ithink we got 3 shots TOTAL in before we were wiped out. You can not, in all honesty, say that all eight of us sucked ass that much. 4 mcg's 3 sweepers and a boomer (By the way I think i was the only one who killed w/ that boomer - only got one though) should take them both down, no matter who's using them, that kind of close quarters weaponry should wipe the floor w/ intruders.
Well, you all shouldn't have been in the CC room is my best advise. I mean, the cc room is tiny, and you are up against a tripple barreled shot gun....come on, thats suicide no matter how you look at it. Spread out man, best bet against the jack, kill em before they get close.

I know surgiles make it a pain the ass to do but its only thing you can do against the NC. Adapt or die.
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Old 2004-01-03, 11:42 AM   [Ignore Me] #24
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The Prowler was supposed to have more armor after the BP, and the Van the most dps. Now though, the Van has the most armor and dps, and the Prowler just has dot which isn't that great, although having a seperate gunner to deal with air is pretty nice.
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Old 2004-01-03, 11:47 AM   [Ignore Me] #25
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Originally Posted by worldvengence
The only thing that i can say about the TR weaponry that is wrong, is the MCG, personally i think a little sacrifice in rate of fire would be worth some range on the thing (even tho sometimes the rate of fire is what saves you)
i was killed by a mcg today from a very long range, it took him awhile plus all i had was a niper with no shots
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Old 2004-01-03, 11:48 AM   [Ignore Me] #26
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Well X, I really wouldn't say carrying a niper around is such a good idea... especially one with no ammo.
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Old 2004-01-03, 12:07 PM   [Ignore Me] #27
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Originally Posted by SpunkJackel
Sorry man, if 10 guys can't take out 2 NC that means those 10 guys really really suck not that there weapons are no good.

Although facing surgiles + Jack I would expect to lose a few guys, but not 10.
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Old 2004-01-03, 12:46 PM   [Ignore Me] #28
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damnit why cant' you people shut up about this, it getting fucking annoying every week there a new bitcher making a thred about how there empire sucks.
There about as equal as they are going to get, look at the way the battles go, i see and equal share of TR, VS and NC wins. And the wepons are NOT!! desined to be equal! the JH is Uber up close but take it outside and you will get owned by that Lasher/MCG/Cycler/Pulsar. The only beef i have is the AV weps don't do enough AV damage, the AM/AA/AI is good but the AV part needs a buff.

And the prowler has more armor than a van

if it was not destroyed how could you accuratly calculate the Armor value, if its all gone the tanks is destroyed
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Old 2004-01-03, 12:49 PM   [Ignore Me] #29
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The Vanguard is nothing short of a rolling fortress. It is described by my faovirte quote from the official PS forums is it would "take ten guys with deicmators choreographed by the Wachowski brothers to take one out quickly". I sure wish I remembered who wrote that origiinally.

The Jackhammer's ability is well documented and often spoken of. I think some of the perception surrounding it is because to 'win' at planetside you are forced onto the Jackhammer's 'turf' as it were. That being close quarters in and about a CC, for example. As the above fellow posted it is very hard to kill people using them. I've also seen two to three 'surgiles' take down eight to ten adversaries without much issue. Particularly in towers where the warp bug favors them the most.
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Old 2004-01-03, 01:19 PM   [Ignore Me] #30
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just remove the triple shot, or at least make it so you cant regular shot-right click-triple shot (instagib) in a fraction of a second, and the JH is balanced, IMO.

oh and yes, the van has much more armor than a prowler, the prowler has speed and the extra gunner position. unfortunately, the prowler's speed doesnt help much because it has a much larger profile than the vanguard or magrider, making it much easier to hit. in fact, i remember reading someplace that the prowler high speed/low armor was so that prowlers would be better at hit-and-run tactics, or something to that effect.
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