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2004-02-25, 05:34 AM | [Ignore Me] #16 | ||
Private
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I realise most people here are high BR but I'd like to see more incentive\reward for gaining BR and also don't want just anyone being able to benefit from things that IMHO make the game 'easier' (in a sense).
So I'd really like to see multiple personal WPs, but would suggest you start with one and get an additional WP every 5th BR? So for me, currently at BR 14 I'd have 2WPs and at my next BR (man xp comes slowly on a 38k dial up) I'd be rewarded with the ability to place another. Turning of the blummin' great big bouncing arrow would be good, even if you couldn't toggle squad WPs (personally I'm quite happy asking my SLs to turn them off if required and abusing them if they don't ;-)
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PC Specs: AMD K6-2 400 - 64Mb RAM - 10Gb HDD - 56k Modem - What's a graphics card? |
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2004-02-25, 08:03 PM | [Ignore Me] #18 | ||
First Sergeant
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A toggle for waypoints isn't a bad idea. But, you can always just ask the SL to move them. When I waypoint a base, it is behind it (just in the soi) and on the opposite side of the attack. I use Waypoints for general guidance. More specific stuff I just draw on the Map!!!
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KIAsan [BWC] If it's not nailed down, it's mine. If I can pry it up, it's not nailed down. |
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2004-02-25, 08:32 PM | [Ignore Me] #19 | ||
Contributor Major
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Yeah the bouncing arrow sucks and does not enhance the ability to see the beam from afar and only causes problems up close. One thing they should at least do is let CR1-5 set thier WPs whether they are in a squad or not. As far as everyone else? well that would be an incentive to get CR1
Last edited by Queensidecastle; 2004-02-25 at 08:36 PM. |
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2004-02-25, 08:42 PM | [Ignore Me] #20 | ||
Sergeant Major
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Remove the bouncing arrow. It really is a pointless and distracting example of a graphics programmer with too much time on his hands. Also, make the waypoint taper in transparency down to invisibility about 20 meters above whatever base wall, tower or piece of ground it's sitting over. That should be a happy compromise for squad leaders and snipers.
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