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2004-03-08, 08:25 PM | [Ignore Me] #19 | |||
Lieutenant Colonel
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Brings back memories of my painting days, when I was in secondary school. (Ok I was a *unique* girl) I think I still got my little army of Slaesh Demonettes, Chao Champion and a company of Adeptus Astartes White Panther somewhere..... Never did get round to playing the game, oh well...
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I love you, You love me, Lets go kill those dammn NC's With their jackhammer shotguns, And their Phoenix Missiles too, and make them wish they were barney's too. |
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2004-03-08, 08:46 PM | [Ignore Me] #20 | ||
First Sergeant
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Honestly, the last thing we need is more places to spread out the already somewhat thin population to. The concept works for RPGs thanks to NPCs, you can add more and more areas and not have to worry about them being underpopulated, because you simply create the population for those areas (NPCs). That concept doesn't work for PS, since everything is player driven. If they do make more expansions then they should focus on more weapons and vehicles without adding too much extra area to spread the population to. Naval combat seems feasable for this, as they'll be using existing maps to fight on against non-expansion players as well as those with the expansion.
As it is now, we have enough population during prime-time to have 2 big battles and maybe 1 or 2 smaller ones, that's not counting the (non-existant) cave battles. If they make CC funner and people actually start fighting there, then it might be more like 1 big battle on the surface and a big battle in a cavern with a few smaller battles on the surface (maybe 2 big battles on the surface at peak). Imagine what would happen if they added even more areas to fight in, especially if they're fun. I dunno, it might work if they throw in some crazy limitation system like the current CC limit (only 2 caverns open at a time), but I'd rather see them concentrate on the existing maps, Naval Combat meshes with this nicely. In any case, they probably aren't going to make a new expansion for a few months to come, maybe half a year or more before they even get started. With Capitols to work on, CC improvements, new capitol buildings eventually, and perhaps even OBO and fame-and-glory before they even start an expansion up again. My guess is that they'll work on most of the stuff they've already announced and maybe one or two new vehicles/weapons and then they'll crank out a new expansion. Either Orbital Platforms or Naval Combat, my money's on Naval Combat . |
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2004-03-08, 08:57 PM | [Ignore Me] #21 | ||
Staff Sergeant
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Maybe just make the ships for outfits only, if you have a certain OP than you get a certain class of ship. This rewards outfits who preform better, and if not OP do some kind of preformance status for each outfit that any new outfit can easily reach. And even allow larger ships for outfit alliances.
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2004-03-08, 10:09 PM | [Ignore Me] #22 | |||
Staff Sergeant
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2004-03-08, 10:10 PM | [Ignore Me] #23 | |||
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2004-03-09, 10:05 AM | [Ignore Me] #25 | ||
Sergeant Major
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Yay for 40k Love that game (not that my character names would be any sort of tip off )
Thanks to not having any real bills or local g/fs to suck away money (long distance ones still find a way, for future reference) for a few years, I have an insane collection or 40K, WHFB, BFG and LotR...soon to include the new Epic again. Anyway, Space combat would be cool...if they could fix the core PS gameplay first. Having a really cool space arena won't mean much if only 5 people are around to see it. |
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2004-03-09, 10:15 AM | [Ignore Me] #27 | ||
Sergeant Major
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If they were to base it off of BFG, I doubt the Imperials would be the choice. Far too gothic and cathedral-like. The Chaos ships maybe, but most likely they'd take the new Tau or the Eldar ships (with the solar sails toned down a bit).
Of course, they won't base it off of BFG mainly due to the fact that GW is more hyper-actively protective of anything that *might* resemble their IP that they've become very lawyer-happy of late. The Devs don't want to get into that sort of fight. |
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2004-03-09, 11:07 AM | [Ignore Me] #29 | ||
Sergeant Major
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Technically, the Imperial Navy and Imperial Guard are two entirely separate entities.
But yeah, those would pretty much line up with how things are...interesting point. I almost feel like we should be providing links for the non-BFGers to understand...lol. |
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