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2002-11-05, 11:37 AM | [Ignore Me] #16 | ||
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I can't imagine being in a battle with 500+ people all slugging it out for control of a base. I'm sure it's possible, but I think it would be more likely that you'll see squads of about 20 players assulting a facility that has 30 or so people at it.
Although you never know. |
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2002-11-05, 11:38 AM | [Ignore Me] #17 | ||
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I wasnt clear enough i guess.
Is there any game now that can hold that many players? If yes does it work well? Is it a fast or slow game? The best answer here would be, Yes, Yes, Fast It would be nice if there were, then the chances of this game succeding would be higher. Thinking about only 200 players against each others is mindboggling (sp?) |
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2002-11-05, 01:01 PM | [Ignore Me] #24 | ||
I'm hoping that Really Huge firefights will be relatively common.
I'm imagining things starting off relatively small. The commander of squad A decides he needs help and calls in reinforcements. Squad B's leader, seeing that he's now badly outnumbered, does likewise. Back and forth, back and forth, till just about every spare body available from both sides is rushing into this giant bloody dog-pile of a fight. At which point you get to see lots of pretty colors. At least, that's how I hope it will work. Does anyone know if there's any way to get down from orbit other than in a drop pod? Say in the aptly-named 'dropship'? "In the pipe, 5 by 5." "We're in for some chop." Lots of potential "Aliens" references here. I wouldn't be too suprised if all the 'air' craft can handle an orbital insertion. This IS the distant future we're talking about here. Yet another "wait and see". *sigh* |
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2002-11-05, 06:28 PM | [Ignore Me] #26 | ||
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I think you can take the Realm vs. Realm war in DAOC as a good example, of how PS is going to be.
Battles with about 100 vs 100 players can become laggy if you have a weak PC. Usually there will be small groups of squads beating each other up on the battlefield. But the big and powerfull outfits will organize alliances within their empires quickly. As soon as an alliance starts its attack on an other empires' bases, everyone runs like hell to defend the attacked region and battles become very large. The real big raids usually take place at the weekend and you will be forced to defend your empire till 4 am. :-) And PS is going to be much bigger and faster than DAOC because you dont have to kill monsters to level. The empire with the better organization will win most battles, so commanders will become very important. It is more than impressive when you see an army of 100+ players approaching your defense line. PS: Pilots, better watch your back |
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2002-11-05, 06:37 PM | [Ignore Me] #27 | ||||
I'd rather not wear out the soles of my sneakers using them as reentry shielding... but I'll definitely keep that it mind. I can only imagine the Nike comercial...
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2002-11-05, 07:00 PM | [Ignore Me] #28 | ||
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I think we would be mistaken to <b>not</b> think there will be any lag. In any game, especially one of this size there is going to be lag, its unavoidable. The only think we can hope for is their netcode is built well enough to sustain it. That and you will need a good PC, no matter what game if you squeeze a couple hundred people on the screen it will do some strange things |
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