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Old 2004-07-07, 01:00 AM   [Ignore Me] #16
Rbstr
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yay i got it
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Old 2004-07-07, 01:47 AM   [Ignore Me] #17
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WTH?? That year of service medal is only for the characters? That is so dumb... I wonder if it will still work for a character i deleted but I had reinstated?
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Old 2004-07-07, 08:01 AM   [Ignore Me] #18
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To me, it isn't about the number of Congs or Barnies I can pile up on my MCG. If itisn't furthering my empire, who cares?

An achievement, defined here:
  1. The act of accomplishing or finishing.
  2. Something accomplished successfully, especially by means of exertion, skill, practice, or perseverance.
This means that it can cover sticking it out in one empire from the beginning with the same account or character. Killing thousands and thousands of enemy troops is not an achievement, its your duty. If you do it well, you will be rewarded with a medal based on that merit alone.

I would hate for this game to become a "stat-whore's delight" and we begin to see people more concerned with killing for the sake of getting a medal for it than helping their empire win the day.

Don't get me wrong. I think the merit stuff is cool, but I hope it doesn't create more cowbays running around soloing all the time and partitioning up what little cooperative manpower we have. The TR, for one, cannot afford that.
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Old 2004-07-07, 09:53 AM   [Ignore Me] #19
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Nice
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Old 2004-07-07, 09:58 AM   [Ignore Me] #20
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It's a freebie medal, if you have it great, if you don't it's not that important.
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Old 2004-07-07, 12:42 PM   [Ignore Me] #21
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I read somewhere on the OF that right now they are only tracking kills (total and by type). Like Manitou said, everyone has to kill people in the game. I hope in future patches they start tracking things like being part of base resecures or bring tubes and generators back online.

As an engineer its amazing to me how many people dont care (notice?) that one of our gens are offline or how many people love blowing the tubes and gens (and everything in the base) and wait for the cap to go through then just abandon the base. I would personally like to get an award for being one of the very few to actually stick around and repair a base then bring in an ant to fill it.
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Old 2004-07-07, 01:36 PM   [Ignore Me] #22
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Originally Posted by Manitou
To me, it isn't about the number of Congs or Barnies I can pile up on my MCG. If itisn't furthering my empire, who cares?

An achievement, defined here:
  1. The act of accomplishing or finishing.
  2. Something accomplished successfully, especially by means of exertion, skill, practice, or perseverance.
This means that it can cover sticking it out in one empire from the beginning with the same account or character. Killing thousands and thousands of enemy troops is not an achievement, its your duty. If you do it well, you will be rewarded with a medal based on that merit alone.

I would hate for this game to become a "stat-whore's delight" and we begin to see people more concerned with killing for the sake of getting a medal for it than helping their empire win the day.

Don't get me wrong. I think the merit stuff is cool, but I hope it doesn't create more cowbays running around soloing all the time and partitioning up what little cooperative manpower we have. The TR, for one, cannot afford that.
This is pretty much my point... but I have more of a "control" twist...

My theory being there are several different types of PS players. The two most common are those that play for fun and enjoy teamwork and those who are driven to be the best for competative reasons or simply the recognition.

If you give recognition and glory incentives to team oriented game play you will encourage that. So in effect you can encourage the solo/stat hounds/glory seekers to be more of team players if there was a structured statistical recognition system that rewarded that type of play.

What if Squad Members got recognition or reward? Currently the only effect of being in a Squad is you get less BEP and no CEP. What incentive is that to stat seekers?

What if our story line took a turn along these lines...

Each empire uses two primary types of troops. These are the Armed Forces and Freelance Mercinaries. The army issues "medals" for their soldiers who accomplish things on the battlefield. Freelancers get no such recognition.

Thus only your statistics for earning medals would only tally up while you are in a Squad or Platoon as a Squad Member and serving the organized Military structure. Solo players would be considered Freelancers.

So...

Squad Leaders earn CEP rewards and get the powers and recognition (uniform upgrades) from advancing in CR.

Squad Members earn Medals and get the recognition from that (medals on your uniform)

Solo Players earn more BEP and OP (if in an outfit) and quickly earn BR and get the recognition from advancing much more quickly.

This system would reward the unsung hero of PS, the Squad Member.
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Old 2004-07-08, 08:34 AM   [Ignore Me] #23
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As long as it encourages Outfit or squad oriented play, I am all for it. Sure, you always have the guys who like to solo now and then, but the whole point of this game is to work as a team. The solo guys should be exceptions to the rule, rather than the rule itself.

If they make it more lucrative to play as a squad/Outfit, I say rock my world.
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Old 2004-07-08, 10:10 AM   [Ignore Me] #24
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Something I dont get, If you play Planetside for 12 months you get a Campaign Ribbon, if you play SWG for 6 months you get a huge fucking luxury starship.
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Old 2004-07-08, 10:28 AM   [Ignore Me] #25
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I don't see how earning medals would detract from squad and outfit participation. I also don't see why, within the context of the storyline, you'd have freelance mercs with no economy and no real reason to get payed.. I mean, AFAIK, based on the story, everyone is either a scientist/technician, or Military. Even if mercs made a ton of money on the war, where could you go to spend it safely?
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Old 2004-07-08, 06:36 PM   [Ignore Me] #26
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The 1 year award, isn't it suppose to be a shoulderpad display? Or will they put that in when all the other merit medals? Or are they not even doing that?


Oh and i got it.
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Old 2004-07-08, 09:40 PM   [Ignore Me] #27
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You will be able to display it on your shoulderpad when they implement it.
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Old 2004-07-09, 02:08 PM   [Ignore Me] #28
AltaEgo
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I got a 1 Year Award thingy. Rather pointless at present.
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Old 2004-07-09, 02:37 PM   [Ignore Me] #29
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Shit, my current character is maybe a month old. Damn.
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Old 2004-07-09, 03:43 PM   [Ignore Me] #30
Ducimus
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I'm gonna buck the trend of opinion here and say that the 1 year service award, acutally means alot.

If you play TR, and have been on the shitty end of the stick for a year, your dedication, deligence, tenacity, and intergrity to stick with your empire should be recognized.

This ribbon visually seperates you as a veteran of your empire. I just resubbed this morning. I have never switched empires, i would and have cancled before that would happen. If i have this award (as my toons fairly old) when i login tonight, ill be pretty happy about it.
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