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2004-08-10, 01:17 AM | [Ignore Me] #16 | ||
Captain
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Does anyone remember the first days of the Liberator?
The Digital Marines were the first Emerald outfit to utilize the Liberator in co-ordinated and organized flight patterns.... ahh those were the days! Thank you to all those Tree-Huggin' Cery Bridge jumpin' hippies! I am almost POSITIVE that after that eventful night the number of people cert'd in Liberators and Skyguards went up.... (Oh, and I'm not on medication. My doc says that while I am mildly psychotic, it is not enough for me to need medication of any form.....) Last edited by Cauldron Borne; 2004-08-10 at 01:20 AM. |
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2004-08-10, 01:19 AM | [Ignore Me] #17 | ||
First Sergeant
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Or make it so only a driect hit with a burster does our damage and make splash has the same damage degredation ours has (Say you lose 50% if you hit 2m away). This means that the bursters spalsh would still do no damage at 5m or so but you could still kill infantry with it.
Note: This would balance the bursters AI capabitlity making it more viable on the field. However giving them a decent spalsh could tip it in thier favor. |
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2004-08-10, 12:30 PM | [Ignore Me] #18 | |||
So now it's all have issues or none. That's what I call balance. |
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2004-08-10, 12:46 PM | [Ignore Me] #19 | ||||
Seriously, they can still protect assets, just not without help. Just out of curiousity, what is the max range of the Skyguard? |
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2004-08-10, 12:48 PM | [Ignore Me] #20 | |||
Lieutenant General
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2004-08-10, 01:07 PM | [Ignore Me] #22 | |||
Contributor Major
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I cant do anything about the developers choice to have the terran republic use WW2 era tech. If i could give you guys a dual missile launcher or even a specialized dual chaingun that has a far faster flight time and greater range and does almost nil damage to anything but aircraft but takes them out in less then a clip i whould. But i cant. You've always been able to hit stuff at flight ceiling, its not nearly as bad as you make it out to be (i have logged quite a bit of time in the burster and they do rock if applied propoerly) should it be easier, see above paragraph. However..... having 2 ANTI AIR maxes, not able to hit air at flight cieling is retarted. Its getting worse, reavers are figuring that they can hover at almost flight cieling and just rocket spam tower doors with impunity. I mean god forbid they whould have given the libs somethng like limited use countermeasures, rather then making them straight up invulnerable. Seriously, anyone whod design an anti-air system that couldnt effectively intercept aircraft at the flight cieling whould be sent back to the drawing board. Even the U2 got shot down occasionaly.
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The courageous man needs needs no weapons. The practical man wants them all. The ambitious man has plans for the practical one. Doppler/Galgimp-J/Hardcased Lord give me strength of arm, will, mind, and the accuracy of shooting to preserve them all. |
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2004-08-10, 02:30 PM | [Ignore Me] #23 | ||
Phalanx Turrets still hit the ceiling, although they tend not to worry libs that much. Skyguards are still an option, as are other aircraft.
In world war two, Air superiority was paramount, despite the presence of AAA. Without it your bombers perished or you got strafed and bombed to hell. Same goes for both Gulf wars, the Americans would have lost severely in Vietnam had it not been for their A-4s, Hueys and B52s. I suppose in a way with this bug fix they've inadvertantly made air superiority a major concern on the battlefield. |
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2004-08-10, 04:26 PM | [Ignore Me] #24 | |||
Lieutenant Colonel
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2004-08-10, 05:22 PM | [Ignore Me] #27 | ||
Captain
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The Phalanx Turrets hit flight cealing. If you ever noticed they relatiate if you don't kill them with the first load of bombs. The AI just doesn't track very well and thus doesn't hurt you too much.
God forbid we should have to use COMBINED arms in this game....oh the horror that we can no longer use our three piece combo of: AA max, Tank, and HA.... now we actually have to USE those reavers/mossies for something other than spam killing infantry..... the horror! /end sarcasm... |
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2004-08-10, 06:13 PM | [Ignore Me] #28 | |||
First Lieutenant
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2004-08-10, 06:41 PM | [Ignore Me] #29 | |||
Lieutenant Colonel
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