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2004-08-10, 10:07 AM | [Ignore Me] #16 | ||
Contributor Old War Horse
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Idealism is what carries the day when the Fog of War meets the practical.
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Manitou "On the plains of hesitation lie the bones of countless millions who, upon the dawn of victory, sat down to rest and resting, died." <))>< |
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2004-08-10, 10:29 AM | [Ignore Me] #17 | ||
There is no lack of Idealism in PS now, and certainly not more than there would be with other command rulesets.
The people who want organization either have it or will soon find it. The current asshatdom domination will not change. Removing Global is simply removing the bad leaders' most effective tool. |
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2004-08-10, 11:22 AM | [Ignore Me] #18 | ||
Private
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I was not attempting to start a debate over the game mechanics of how to become a CR5, as that is out of our hands at the moment. What I wanted to address were the current tactics, or lack there of, employed by the current commanders.
The inherent problem in the current way that CR5s command the war, is that most people try to do the right thing and follow the orders of their higher ranked members. I am not saying that all CR5s are bad, and make bad decisions all of the time. It just seems that as a whole, the big picture is not looked at by them. Most of the information passed over global/continent chat is pretty much self explanatory. 95% of the player base can tell if the generators are down or that a base needs an ANT run. Those are no brainer types of problems that need corrected. They (the CR5s) also do not listen to the masses of people under their command. They just listen to each other, and most of the time they do not have the entire picture of the current situation when they make decisions. A chain of command should be a top priority for the CR5s right now. A primary CR5 should be a final say on all things, but below him are the rest of the CR5s that are in contact with members of their outfit and platoon/squad leaders on their continent. This should build the best picture possible for proper decisions to be made, and the top CR5 should never be heard on global, just on the command channel talking to the other commanders. Their primary job is to oversee the entire war on all continents and be the final say on if forces should be moved from one continent to another. This top CR5 listens to all of the information that is passed up from the lowest level troopers through the chain of command, and bases their decisions on ALL of the available information. The CR5s that are in charge of monitoring/guiding the battles of their continent should be more involved in tactics and relaying information from the top CR5 and other important information from other continents. Move platoons/squads on your continent to better strategic positions especially if you are outnumbered. Use the current chat system to your advantage, and organize people. Don�t just spout off common knowledge information to everyone. Now, this is a two way street in regards that the mass of troops need to start following the orders from the CR5s. If people have questions with orders, they should funnel them up through their squad/platoon leader to their respective CR5. Do not just ignore the order. Have faith in the CR5s, especially if they start to change their command styles. There is no quick, overnight, process to correct the current situation. All players, not just he CR5s, need to make a conscious effort in improving the process and flow of information so that the best possible solution can be made for the empire. |
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2004-08-10, 11:37 AM | [Ignore Me] #19 | ||
Private
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What's needed imho is a limit on the amount of cr5s in the game. Let's say 5, the cr5's rotate on a weekly basis based on cep and game time. Don't let the current cr5's gain cep. at the end of the week the cr5 qualified with the 5 most cep and have been in game for that week, get promoted to cr5. the former get demoted to cr4 but can now restart accumulating command rank.
I think this will limit the quanity of cr5s in the game allowing them to coordinate better. |
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2004-08-10, 12:57 PM | [Ignore Me] #20 | ||
Guest
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It's not the dumbass CR5s that are the problem, per se. It's the midless idiots who follow said dumbass CR5s global spam, not thinking about the consequenses. The solution is simple enough, pay attention to the CR5s that actually lead a successfull assault / defence, and ignore the idiots. Personally, I could care less how many people had CR5, I know the ones I like to follow, the ones that KNOW HOW TO LEAD. The rest can piss off for all I care.
L8 |
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2004-08-10, 02:55 PM | [Ignore Me] #21 | ||
You cant limit the number of cr5s because it will desrupt the game, or keep it wehre it is. The OS is a feild based weapon and is meant for it and you need it on hand. Not to mention you need several cr5s on each continent, atleast for globaling and preferably more for the os or anything else they could be doing. We dont exactly have a lot of cr5s on and you need to account for when people play and how much theyre on.
Last edited by Ait'al; 2004-08-10 at 03:12 PM. |
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2004-08-11, 12:35 AM | [Ignore Me] #28 | ||
Lieutenant General
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until something is done about global, change your chatbox settings so you dont recieve them. I did that with local on the test server because during the fountain its impossible to communicate with 200+ people going
"Hi!" "Defend our Vehicle Facilities" "Well met" "Warning! Sniper!" "You can't beat me." "Hello" "Attack their Spawn Tubes" "Well met" "You call yourself a soldier?" "Incoming MAX Units!" "Incoming MAX Units!" "Help!" "Incoming Enemy Aircraft" "Well met" "Hello" "Defend the Generator" "Greets" etc... |
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