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PSU: Proves that Size does not matter
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2003-02-08, 11:19 AM | [Ignore Me] #19 | |||
I'm aware of that the 15 is something that can only happen whit a fully manned Marauder but i figured i should point it out.. |
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2003-02-08, 04:26 PM | [Ignore Me] #22 | ||
Lieutenant Colonel
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Editted the part about the Galaxy so it was more clear where the 15 people came from.
Also, I am pretty sure he said four to five MAX inventories worth of stuff in a locker, as I was typing this up as the chat was going on, but there is a slim chance I was wrong. The big point is, it is damn big. On the note of getting stuff to and from lockers, remember that somewhere the Devs mentioned that vehicles WILL have trunks, so I would imagine a trunk is the size of a locker or so. |
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2003-02-09, 09:13 AM | [Ignore Me] #27 | ||
I'm with the Vanu
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Question about lockers: if you put something in locker A could you go to locker B and get it out, i.e. you put your beamer in a locker at your sanc, and at a gun towert later on you decide having it wouls be wizard, will it be in that locker?
can people rob your locker? can you have more then one locker? |
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2003-02-09, 01:07 PM | [Ignore Me] #30 | ||
Private
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Ya that looks like just about it, although a audio version would be nice, i dunno if anyone was recording it.
My guess about lockers is that they will be universal, there will be one big locker, and whenver you access it, it opens up yours, but whenever someone else accesses the same locker it opens up theres, no matter which locker in the world there at. And i dont think lockers can be robbed, or hacked, because theres a locker in the towers and every base, so if they could be hacked and robbed, no one would store stuff in there locker ever =\ |
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