so a 2-man tank can be effective with 1?! - Page 2 - PlanetSide Universe
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Old 2003-02-09, 01:38 AM   [Ignore Me] #16
OmnipotentKiwi
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They said there would most likely be a way to play without a credit card.
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Old 2003-02-09, 02:33 AM   [Ignore Me] #17
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Hmm i think they mean more like in most MECH game like MechWarriror or Heavy Gear 2 where you can use keys for Leg (or the wheels of the tank) movement (WASD Foward, Turn Left, Back, Turn Right) and use the mouse for torso movemont and aiming..... Just how I think it would be done for a One man tank option.
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Old 2003-02-09, 05:13 PM   [Ignore Me] #18
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That'd suck if the big tanks absolutely need 2 people to be used effectively. Sure, it's logical to assume that with thousands of players on a server it won't be hard to find a gunner, but why would someone who wants BEP get a certification in a tank if all they can do is drive it around? Plus, you don't know that whoever volunteered to be your gunner will actually be good at gunning. Or what if you agree to be someone's gunner and they drive into a lake? I know the tanks would be great for groups since everyone gets the same BEP, but what about if you want to fire your tanks guns and no one in your group is certified to actually drive it?
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Old 2003-02-09, 05:14 PM   [Ignore Me] #19
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You could joiin an outfit, play with firends, get to know people in PS....alot of choices are apparent....
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Old 2003-02-09, 05:53 PM   [Ignore Me] #20
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I dont think it would be a big deal if you had to press "2" to switch to gunner to be able to fire. Besides, IRL tanks dont fire their main guns while moving.
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Old 2003-02-09, 07:46 PM   [Ignore Me] #21
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Originally posted by Mopo
Besides, IRL tanks dont fire their main guns while moving.
this game is not real life.
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Old 2003-02-09, 07:56 PM   [Ignore Me] #22
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IRL tanks have crews of about 5 people, but that doesn't mean wrangling 5 players in BF1942 for a tank would have been fun. There seems to be a few minor details of the game that work against the dev team's "extreme action" philosophy, most notably the tank thing. Waiting for a gunner on a tank slows things down and takes more action away from the player who wants to use the tank. Oh well, if it is, it is and if it isn't, it isn't.
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Old 2003-02-09, 07:58 PM   [Ignore Me] #23
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They COULD use a lightning if they can't cooperate
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Old 2003-02-09, 09:13 PM   [Ignore Me] #24
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Bah, who wants to use an itty-bitty tank when they could potentially have a really really big one?
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Old 2003-02-09, 09:17 PM   [Ignore Me] #25
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Matters what the situation is, and which tank you would use. I definately like the fact of the Galaxy carrying a Lighting.
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Old 2003-02-09, 09:37 PM   [Ignore Me] #26
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It would only work with a tank though. no buggy at all.
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Old 2003-02-10, 09:24 AM   [Ignore Me] #27
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I'm thinking that a driver could switch positions, but at the cost of being a sitting duck as previously mentioned. Also, M-1's DO fire on the move...it's one of their greatest strengths. My real question is the Vanu tank...that big gun looks like it's controlled by the driver and appears to only have movement up and down, but not side to side. This means that to be effectively aimed, the tank IS the turret. The small turret on top is for a second gunner manning the AI gun(s), but that main gun looks like a big beamer that the driver fires by pointing the tank. This may be the route I go, and hopefully I can find a good gunning partner.

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Old 2003-02-10, 09:25 AM   [Ignore Me] #28
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Also, I'd like to know if BEP's are shared by the pilot and gunner, regardless of whether or not they are in a squad.
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Old 2003-02-10, 10:58 AM   [Ignore Me] #29
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Originally posted by Shark
. My real question is the Vanu tank...that big gun looks like it's controlled by the driver and appears to only have movement up and down, but not side to side.
-shark
That's a ram I believe. The cannon isn't truely 100% turreted I bthink. Maybe like the RTR tanks.
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Old 2003-02-10, 11:26 AM   [Ignore Me] #30
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That's a ram I believe.


YAY!
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