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View Poll Results: Longer HART times?
5min is great for my ADD, have to be there right away personality 16 27.12%
10min, oldschool + social time all the way, bring back the "LFSM, have a gal" /b's 32 54.24%
greater then 10 min, galaxies/phantasms, player relying on players for the win 11 18.64%
Voters: 59. You may not vote on this poll

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Old 2004-09-03, 10:07 AM   [Ignore Me] #16
Thunder_Hawk
Corporal
 


The new players might not have the extra certs to have a vehicle and still have good weapons. they don't have an outfit and instant action isn't all that reliable. For me starting out as a grunt, the HART was the way to go. if they do make it to 10 minutes, they should make the hart wait longer so people just spawning have a better chance of getting to it before it leaves. Although when i was waiting for the HART, I got the Idea of putting an small Arcade in the HART building to pass the time.
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Old 2004-09-03, 10:15 AM   [Ignore Me] #17
Batousai
Staff Sergeant
 


I say 15 mins.
I'm a die hard Galaxy fan and if i had my way i would make a outfit full of galaxy pliots, i would call this outfit the NC 99th support squadron.

Galaxies and Lodestars for the win
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Old 2004-09-03, 11:29 AM   [Ignore Me] #18
juggalokilla
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10 minute timers are good. if you want faster, walk to warpgate, or maybe devs should add ziplines to the gates or them little portal things for those wanting faster travel to the gates. it was really boring in sanc a few months ago when the timers were dropped to like 1 minute, nobody was ever there talking. Maybe make tham different in each hart villa, like northwest=5 min, northeast=10 min, south=15. That be where we'd assemble our raids and such Just a thought
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Old 2004-09-03, 11:45 AM   [Ignore Me] #19
MrPaul
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I think Juggalokilla may be onto something, maybe have the HARTs depart every 5 minutes, but it only arrives at one Villa. You'd get a little Flash of "HART arriving at South Villa: 1 minute" � la Tower caps.

ie.
South Sanc gets a HART arrive.
5 minutes later: East Sanc gets a HART arrive.
5 minutes later: North Sanc gets a HART arrive.
Repeat.
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Old 2004-09-03, 12:19 PM   [Ignore Me] #20
Phaden
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Im all for 10+ on hart timer. The only downside to that in my opinion, is if you are part of outfit squad, and they are allready on cont. You have to wait to get down to them. And for people who say, im not waiting, dont. Use IA to get to a fight ASAP.
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Old 2004-09-03, 12:20 PM   [Ignore Me] #21
JetRaiden
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Originally Posted by Batousai
I say 15 mins.
I'm a die hard Galaxy fan and if i had my way i would make a outfit full of galaxy pliots, i would call this outfit the NC 99th support squadron.

Galaxies and Lodestars for the win
thats exactly what we need.

designated squads full of gal pilots shuttling people from friendly bases to enemy towers/bases.
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Old 2004-09-03, 01:26 PM   [Ignore Me] #22
Lartnev
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If only there was an incentive to do that
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Old 2004-09-03, 01:53 PM   [Ignore Me] #23
TheN00b
Colonel
 


I would absolutely love the 10:00+ timer. I really dislike the Quake mentality that pervades much of the player-base today, and would like to see that curbed by an emphasis on teamwork.
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Old 2004-09-03, 06:13 PM   [Ignore Me] #24
Incompetent
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InComa
 
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As someone who bitched and moaned quite loudly when it was changed to five, I'd rather it stay there, much easier to link up with my outfit when the hart is available. I think some of youare a little bit overly optimistic (read = delusional) about what would happen if they pushed the hart timer up to ten minutes. In reality, I think it would just encourage players to cert single person vehicles such as reavers to let them go where they want to when they want to, instead of tanks and other multi-person vehicles.
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Old 2004-09-03, 06:31 PM   [Ignore Me] #25
CassH
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i would still love that i want more air fights
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Old 2004-09-03, 06:41 PM   [Ignore Me] #26
Queensidecastle
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Greater incintave to use Gals is the key, not the HART timer. I am sure the Dev team could come up with something creative. Perhaps even along the post BR20 advancement line
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Old 2004-09-03, 09:49 PM   [Ignore Me] #27
MrCovertMan
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Wait wait wait...people use the HART?
Instant Actions usually brings me where I want to go, and I find flying a Mossie through a BWG far safer then dropping into a possible enemy minefield/tank convoy.
I really liked the longer HART timer cause when Instant action was broken and there were no BWGs it gave me time to chat. Now I see constant action and tend to keep quiet
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Old 2004-09-03, 10:32 PM   [Ignore Me] #28
AztecWarrior
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I'd like to see more people dropping in to battles. 10 minutes.
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Old 2004-09-03, 11:28 PM   [Ignore Me] #29
CassH
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yes plus with the 10 min there would be more guys dropping in at one time
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Old 2004-09-04, 01:45 AM   [Ignore Me] #30
321
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I liked the one minute timer because I don't invite random people to my squads and I only squad with outfit so I don't care for the wait but messing around in the sanc is always fun so 5 minutes.
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