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Old 2002-09-17, 04:42 PM   [Ignore Me] #16
Rayzer
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Just b/c you deserve it doesn't make the game fun.
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Old 2002-09-17, 04:43 PM   [Ignore Me] #17
Flashingfish
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Well then you understand wrong ^_^

When you capture a base, you can choose to bind your respawn point there. Then, when you die you can respawn at that point or at the main base. But you only get to bind to one place.

Things might have changed by now, but this is the last info we've had on the subject.
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Old 2002-09-17, 04:53 PM   [Ignore Me] #18
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I wasn't trying to be mean to you Rayzer, I was just trying to tell you not to use the horse.
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Old 2002-09-17, 05:08 PM   [Ignore Me] #19
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I'm very familiar with the way bind points work. I'm sure I just need to read up a bit more. But respawning after dieing is a little different than us getting our clan together for a mission, all piling into the transport, then we all wait for 30min while Hamma flies us some place.

But what I gather is maybe the whole clan would be bound at a base, and we can grab our transport from there. With any luck we will only be a 5 min flight from the front lines
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Old 2002-09-17, 05:22 PM   [Ignore Me] #20
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I'm not sure how long it will take, but while in the transport you can either be one of two gunners, or if you are just a passenger, you are watching the outside world with a camera thingy, looking out for any enemy aircraft or something...
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Old 2002-09-17, 05:28 PM   [Ignore Me] #21
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Sounds good to me.

/me makes sure to book a window seat.
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Old 2002-09-17, 05:57 PM   [Ignore Me] #22
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lol, I'll be doing the escorting

There are also mobile bases that can be deployed as I understand it, you can choose to spawn there. The deployer can also pick who spawns there.. not sure exaclty how this works. Read it somewhere
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Old 2002-09-17, 06:13 PM   [Ignore Me] #23
Kaikou
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^^yeah you won't be sitting in a transport for 30 minutes...more like 5 or 10 MAX (including maneuvers to avoid air patrols, strategically position, etc.) I'm sure spawn points will not be so far apart from each other that it will take longer. I don't know how it works, but just by observation I would imagine flight time will take no more than a few minutes...if the pilot knows what they are doing of course...then the flight may be even shorter...if you know what I mean
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Old 2002-09-17, 06:14 PM   [Ignore Me] #24
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"We need more power Scotty!!"

"Captin, I'm given ya all she's got!!"
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Old 2002-09-19, 07:17 PM   [Ignore Me] #25
Kaikou
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hamma ain't gonna be no dropship pilot he'll stop at every strip bar there in enroute to the target!! you'll be placing yours as well as 6 other peoples lives and a vehicle (with people in it?) in MY hands mistar!!!

Oh BTW...I read this somewhere...

Being enclosed in a ship isn't often done, but sitting around staring at a wall could be tedious to some. Instead, passengers will be able to spectate with the chase cam, providing up to 14+ eyes to scan for incoming threats, and provide the gunners, mosquito escorts, and pilot an early heads up.
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Old 2002-09-19, 07:31 PM   [Ignore Me] #26
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you'll be placing yours as well as 6 other peoples lives and a vehicle (with people in it?) in MY hands mistar!!!
i think ill just walk
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Old 2002-09-19, 07:32 PM   [Ignore Me] #27
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I'll be flying the friendly skys first class with Kaikou!!

I read today that a Dropship could carry a lot of people. Let me go find the info......

Here it is:

The Galaxy drop ship is the heaviest troop insertion and extraction aircraft. Designed to carry a full squad of players (one pilot, two gunners, four passengers, two heavy armors, and a light tank or buggy with driver, passengers and gunner), drop ships can easily deploy a fairly substantial force within a short amount of time. The Galaxy utilizes two 75mm cannons in its gunner positions for point defense against ground vehicles.
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Old 2002-09-20, 10:02 AM   [Ignore Me] #28
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We gonna have to get one of those

I wanna be the accountant, gimme all yo money.
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