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View Poll Results: Do You Want Head Shots In PlanetSide Next? | |||
Yes, One Shot One Kill (OSOK) | 13 | 9.85% | |
Yes, More Damage - But Not OSOK | 61 | 46.21% | |
Not At All | 58 | 43.94% | |
Voters: 132. You may not vote on this poll |
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2011-02-13, 01:42 PM | [Ignore Me] #16 | |||
Lieutenant Colonel
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Head shots are expected in a FPS; can you name any that don't have them? |
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2011-02-13, 01:57 PM | [Ignore Me] #17 | ||
Good, because base fights were the worst part of the game. Cram everyone in a shitty little corridor or stairwell and have a giant cluster fuck! Admittedly a lot of that was just crappy level design and not a weapons problem.
No one is going to get headshot after headshot, no one ever does in close range fight. Especially when you take into account 4 headshots in a row will be essentially impossible with recoil considerations. At most you're going to get one in any given burst. Plus, if bodyshots are relatively deadly, lots of people will aim for that if they aren't particularly good at aiming.
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All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2011-02-13, 02:22 PM | [Ignore Me] #18 | |||
Lieutenant General
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People can get plenty of headshots in a row point blank. You should look up JH's TF2 frag video "Auto-aim". |
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2011-02-13, 02:26 PM | [Ignore Me] #19 | |||
Corporal
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Headshots would add nothing to gameplay apart from noobs getting frustrated and possibly ragequitting because they keep getting facerolled by the veterans. That means less people to shoot, which will eventually lead to PS:N failing. PS and most likely PS:N, more than any other MMO, lives or dies by the size of its playerbase. Anything that alienates new players is a bad thing. Realism has to take a backseat to fun |
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2011-02-13, 02:28 PM | [Ignore Me] #20 | |||
Lieutenant General
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Not sure why everyone keeps thinking repetition killed planetside, when every game ever is as repetitious or more so than planetside. |
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2011-02-13, 02:33 PM | [Ignore Me] #23 | |||
Corporal
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2011-02-13, 02:33 PM | [Ignore Me] #24 | ||
Lieutenant Colonel
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Again anecdotal, but I remember a whole lot of people saying that PS was lame back in beta because of the COF system and the lack of head shots.
Edit: Regarding repetition, how often do you think the average CS player has played through de_dust? Last edited by DviddLeff; 2011-02-13 at 02:35 PM. |
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2011-02-13, 02:34 PM | [Ignore Me] #25 | ||
Lieutenant General
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I like the COF system. Adds skill (well, the random spray doesn't. But managing your COF does). In COD all you have to do is continuously drag your mouse down and you can just run and gun. PS you need to burst, crouch, take cover, etc.
Last edited by Bags; 2011-02-13 at 02:36 PM. |
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2011-02-13, 02:49 PM | [Ignore Me] #27 | ||
Sergeant Major
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No.
I say that with one reason in mind only that for me, shatters any other arguments: It promotes cheating/hacking (aimbot) and rewards those who do even more. And it doesn't add that much more fun for me either. In fact I think it limits fun, because everyone will be trying to get headshots only. For me in CS:S it feels like what defines you being a good player is whether or not you can keep your crosshair at the exact height player's heads. Without headshots you get some more versatility and tactical options weapon wise rather than everyone going for the weapon that is best to get headshots and only aiming to do that. It also makes balancing much more of a pain. VS for instance would be useless with their Lasher since you have to aim it down to the feet for splash damage. It just limits versatility for me. But yeah, my most important reason to be against it is the first one given. Last edited by I SandRock; 2011-02-13 at 02:57 PM. |
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2011-02-13, 02:50 PM | [Ignore Me] #28 | ||
I was under the impression that hit boxes weren't in PlanetSide for performance reasons rather than gameplay ones.
Either way I'd like to see headshots do bonus damage, but only one shot kill if the target in question hasn't got a helmet. It is the future after all. |
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