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Old 2011-07-11, 02:22 PM   [Ignore Me] #16
Dreamcast
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Re: Infantry Health


No auto healing at all(maybe if takes you like 5 minutes to do but even then, I can just imagine people doing this for the Kill streaks lol, if they give u something special).........I can just imagine people taking cover for 20 seconds to autoheal lol, damn talk about an OP Sniper.


Plus it woulnd't make sense since there is a medic class.
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Old 2011-07-11, 02:24 PM   [Ignore Me] #17
2coolforu
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Re: Infantry Health


Originally Posted by moosepoop View Post
this is the 21st century. maybe you should go back to playing doom 2.
Why don't you play CoD? There are plenty of games out there that are modern which do not have regen health. There are plenty of gamemodes in modern games that remove it.

Also its such a terrible argument, other people are doing it therefore Planetside should do it - logic?
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Old 2011-07-11, 02:27 PM   [Ignore Me] #18
Evilmp
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Re: Infantry Health


Auto health regeneration takes out the value of your HP. When you auto-heal, it's no problem to jump out and get shot up a bit.

However, if you don't, you're going to take a lot more care in where you are and what you're up against.
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Old 2011-07-11, 02:27 PM   [Ignore Me] #19
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Re: Infantry Health


i do play cod. all the time. however i also enjoy planetside and i want to give the devs my feedback as a casual player, since they openly stated they are looking to attract casual players, and are taking elements from cod.
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Old 2011-07-11, 02:39 PM   [Ignore Me] #20
2coolforu
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Re: Infantry Health


Originally Posted by moosepoop View Post
i do play cod. all the time. however i also enjoy planetside and i want to give the devs my feedback as a casual player, since they openly stated they are looking to attract casual players, and are taking elements from cod.
The game can't take every element from CoD for two reasons

1) It's a totally different environment and game to CoD, tactics and justifications for features from cod don't work in the wide areas and large combined arms battles

2) Have you seen the ratings on CoD MW3 videos, seen the comments? There is A LOT of hate out there (especially in the PC Gaming area - the main demographic) for Call of Duty and people are getting tired. Planetside needs to be Planetside, look at the comments on the PS 2 teaser; some go like this "OMG It's just CoD" or "OMG It's just Halo". The gaming world is filled with Call of Duty rip offs we don't need an original game to become another rip.

Now CoD doesn't have medics because the maps are tiny and the pacing is fast, there isn't time for a medic to run in. There also isn't a community suited to having medics, they all want to run around with UMP-45 or Grenade launchers rather than heal people. However in Planetside we have a medic and a medical applicator, why do we need regenerating health? That just removes a huge role from the game that I enjoyed playing and it reduces the teamwork massively.
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Old 2011-07-11, 03:04 PM   [Ignore Me] #21
Bags
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Re: Infantry Health


Originally Posted by KornDemon View Post
I hope they don't remove the health bars. I also hate it when the screen gets all red and you can't see a thing anymore.

I'd say yes to auto healing though, but nothing game breaking. Maybe a 20 second countdown from the last time you took damage, before the healing starts and then 20 seconds to heal you from 1 to 100.
Matt has confirmed no blood splatter on your screen:

Q: Can you confirm that there will not be face blood splatters ala Call of Duty?

Matt: you guys don't like the strawberry jam???
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Old 2011-07-11, 03:11 PM   [Ignore Me] #22
basti
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Re: Infantry Health


Bags, where is that from, and how exactly does that mean that theres no blood?

I understand it the way that he is suprised that we dont want that stuff. ^^
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Old 2011-07-11, 03:23 PM   [Ignore Me] #23
Bags
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Re: Infantry Health


Originally Posted by basti View Post
Bags, where is that from, and how exactly does that mean that theres no blood?

I understand it the way that he is suprised that we dont want that stuff. ^^
It's from reddit. I asked him.

The way he refers to it as "Strawberry jam" (read: condescending) leads me to believe that he doesn't like it either and it won't be in the game. And when I jokingly ask a question I include lots of question marks so...
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Old 2011-07-11, 03:27 PM   [Ignore Me] #24
Death2All
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Re: Infantry Health


Originally Posted by Rbstr View Post

There need to be lasting effects for getting shot to a certain point, if you're down to 5% you shouldn't have a way to get back to 100% w/o a medic.

I like the idea that medikits are temporary...boost HP by 25 for 30secs or something but then you die if you're below 25 when it wears off.
Please for the love of all that is Holy, do not implement this. I do not want to be dependent on a Medic like every game out there nowadays. Medic should simply heal you more or have the ability to rez.

Matt said something about all classes (Excluding MAXes I assume) have the ability to heal themselves in some capacity. I suppose MAXes could do that in PS1 from Med terminals, but I was mostly talking about a Med App/BANK.

I understand there are now "classes" in PS2 and your role is a lot more specialized this time around but that doesn't mean you shouldn't be able to do more than one your class is capable of to some degree. Since you're a Medic you shouldn't be completely useless and unable to kill anyone because your class Specializes in healing. Even still, I really hate the ideas of Classes in PS but I guess we'll have to wait and see how they behave.
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Old 2011-07-11, 03:49 PM   [Ignore Me] #25
Rbstr
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Re: Infantry Health


It's obvious that you don't make the medic a sitting duck in this kind of game. Ideally he' be able to pick up the basics of any other class but forgo some of the high tier stuff for the medic stuff.
Recently the medic class, in BF games for example, is decent on their own. Or even has the more powerful guns than "combat classes" like in BC2. BF3 has merged the medic with the standard assault trooper.
Even TF2's medic can lay down some firepower in addition to his crazy medic-ing abilities.

My point is, people should be able to get in a firefight and come out nearly dead and spam some medikits to do it all over again. It breaks the teamplay.
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Old 2011-07-11, 03:56 PM   [Ignore Me] #26
Bags
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Re: Infantry Health


Making me dependent on a medic will kill PS2 for me. If I want TF2 I'll play TF2..
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Old 2011-07-11, 04:03 PM   [Ignore Me] #27
Death2All
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Re: Infantry Health


Originally Posted by Bags View Post
Making me dependent on a medic will kill PS2 for me. If I want TF2 I'll play TF2..
This.


I understand it increases teamwork but it would certainly bog down the gameplay. I really couldn't imagine fighting in PS if I HAD to rely on a medic for healing because the default stuff they give me is terrible that is had almost no use. I felt that the healing in PS was balanced just find and I'm REALLY hoping they keep the Health/Armor/Stamina system they had before.

It felt awesome to run into a tower, inflict some damage, run out, repair and med yourself, then go back in for another run.

I'd rather consume a bucket of diarrhea than have some douche follow me around with his magical glowy beam of heals. An entire bucket.
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Old 2011-07-11, 04:03 PM   [Ignore Me] #28
Zulthus
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Re: Infantry Health


Originally Posted by Bags View Post
Making me dependent on a medic will kill PS2 for me. If I want TF2 I'll play TF2..
Making you not dependent on a medic will remove the need for medics.
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Old 2011-07-11, 04:05 PM   [Ignore Me] #29
Death2All
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Re: Infantry Health


Originally Posted by Zulthus View Post
Making you not dependent on a medic will remove the need for medics.
Says who? Assuming all classes have the ability to heal, a Medic would just be more efficient at healing. Most likely having the ability to rez people from the dead.
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Old 2011-07-11, 04:07 PM   [Ignore Me] #30
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Re: Infantry Health


Originally Posted by DeeTwoEh View Post
Says who? Assuming all classes have the ability to heal, a Medic would just be more efficient at healing. Most likely having the ability to rez people from the dead.
If you aren't a Medic, you don't get a MedApp. Simple as that. You can have a few medkits, though.
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