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View Poll Results: Should Snipers Sacrifice/Work for OSOK | |||
No | 21 | 21.88% | |
Yes Armor(Can be headshotted by any sniper and get more damage by any bullet) | 23 | 23.96% | |
Yes Accuracy | 30 | 31.25% | |
Yes Recoil | 34 | 35.42% | |
Yes Ammo per Clip | 29 | 30.21% | |
Yes reload times | 33 | 34.38% | |
I have a better Sacrifice for them I will explain in my post | 8 | 8.33% | |
Multiple Choice Poll. Voters: 96. You may not vote on this poll |
Thread Tools | Search this Thread | Display Modes |
2011-07-15, 04:13 AM | [Ignore Me] #16 | ||
First Lieutenant
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How about just deal with the fact a sniper if he lands the shot will blow your head into pieces? As long as that sniper has slow reload, limited movement, and cant noscope shoot you in the face as he storms the front lines it should be fine.
Long as it has the above disadvantages and its hard to use i see no problem with headshots. |
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2011-07-15, 04:20 AM | [Ignore Me] #17 | ||
Private
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Headshot damage should be high but not fatal imo. If SOE would still opt for the "one shot, one kill"-principle then the sniper should get all the disadvantages we can imagine. Sorry, but the footzerg battles are too much fun to let them be ruined by anyone with a sniper rifle. Sniping as it is in most shooters already doesn't take much skill.
Also, XP should be granted based on the damage done, not on a kill you could or could not get. |
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2011-07-15, 04:38 AM | [Ignore Me] #18 | ||
First Sergeant
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This is confirmed to be in PS2.
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All that matters is that there is enough freedom, and enough fuckers to kill, in the game that Renegade Legion can do our thing. If there is that, then the rest of the game shall be bent to our will, just like the first one was. - Hovis [RL] on PS2 Renegade Legion http://forums.renegade-legion.org |
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2011-07-15, 06:14 AM | [Ignore Me] #20 | |||
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SS89Goku - NC - BR33 - CR5||LFO? Want help upgrading/building a new computer? Will your desktop/laptop run PS2? How PhysX runs on Nvidia and AMD (ATI) systems PlanetSide Universe Rules |
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2011-07-15, 09:18 AM | [Ignore Me] #21 | ||
Sergeant Major
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I have said it in the other thread already: I'm fine with OSOK headshots by Sniperrifles BUT ONLY AT A CLOSER RANGE.
If your target is at full health/armour and is wearing an Agile Exo-Suit a headshot is deadly at up to 30m. If your target is at full health/armour and is wearing a Reinforced Exo-Suit a headshot is deadly at up to 10m. Above these ranges a headshot would still do high damage but would not be instant death anymore unless the target would be damaged. To make that work, the sniperrifles of PS2 would have to be effected by damage degradtion over range like the other weapos. PS: MAX units should also take higher damage from headshots by sniperrifles! |
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2011-07-15, 10:20 AM | [Ignore Me] #22 | ||
Private
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OSOK should be the very top specialization of the sniper. This allows it to be balanced around the idea that this is what the person wants to do above all else.
This would be the kind of sacrifice i would expect them to make to keep snipers in check so to speak. |
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2011-07-15, 10:27 AM | [Ignore Me] #23 | ||
Brigadier General
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Snipers should indeel feel raped to gain the ability of OSOK. It should be something that you really just want if you are that goddamn good. Something for the best of the best, not the hordes of kids playing COD these days.
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2011-07-15, 10:32 AM | [Ignore Me] #24 | |||
Private
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heres how it could work ... click the assassination implant on and if you get a headshot in your next shot its a OSOK. then there is a 45 second cooldown on the skill whether you get the headshot or not. so this way they would have to be a dedicated sniper, have to give up an implant slot (assuming PS2 will have them) and its not a constant thing. like someone else said I knew a few snipers in PS1 that will make SOE take OSOK out. |
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2011-07-15, 10:39 AM | [Ignore Me] #25 | |||
Private
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I like the idea of OSOK headshots from Sniper rifles. If a player is good/lucky enough to get a headshot from a decent distance then they deserve the OSOK. We have sniper rifles in the real world that can put holes in a tank from over a mile away, I don't think it would break the fiction of PS2 that much to have players die instantly if they get hit in the head with a sniper rifle round. |
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2011-07-15, 10:52 AM | [Ignore Me] #27 | |||
Private
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I'll buy a lot of bullshit when it comes to suspension of disbelief in games or films, but the idea that a sniper rifle designed and used by a culture that can colonise other worlds wouldn't kill someone if they got shot in the head with it? That just seems stupid. I'm not suggesting that OSOK headshot should be easy or frequent, i think even without some of the sacrifices suggested in this thread getting a head shot is going to be damn difficult. Why make it harder? |
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2011-07-15, 11:21 AM | [Ignore Me] #28 | ||
Private
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Snipers should take longer to reload than they did in PS1 and should still only be accurate when crouched and scoped.
I cannot emphasize enough how much i DO NOT want to see snipers end up like the AWP. But on the otherhand I will say that a lot of the bad reaction to instakills is silly considering there were a dozen ways to get more or less instakilled in the original game. Flail shot, OS, running around a corner into a jackhammer user using third person to see around corners, mowed by a tank, smacked by a vanguard shell, running into a reaver, ect. Snipers OHKOing people isn't going to ruin the game if none of those did. Last edited by Kietharr; 2011-07-15 at 11:55 AM. |
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2011-07-15, 01:58 PM | [Ignore Me] #30 | ||
Master Sergeant
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All of you Super Navy-Seal Sniper Badasses make me laugh. I am willing to bet none of you are as good as you say you are or you wouldn't be bitching so damn much. Seriously this is the saddest argument I have ever seen. You all bitching about not being able to do something about it, HOW ABOUT NOT GET SHOT? HOW ABOUT ZIG-ZAG OR GET BEHIND COVER OR DON'T GO OUTSIDE?? By your logic I want the AV cert removed cause in current planetside a sniper can fire a Deci at me then hit me with a bolt driver round at the same time AND I CAN'T STOP HIM SO IT NEEEEDDS TO BE REMOVED RIGHT FUCKING NOW!!!!!!!!!!!!!!!!!!11!!!!!!11!!one!!!!!
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"One of the serious problems in planning against American doctrine is that the Americans do not read their manuals nor do they feel any obligation to follow their doctrine"-Russian Document "The reason that the American Army does so well in wartime, is that war is chaos, and the American Army practices chaos on a daily basis"-German Field General "If we don't know what were doing, then the enemy certainly can't anticipate our future actions!"-American Soldier |
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