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Old 2011-08-20, 04:00 PM   [Ignore Me] #16
Raymac
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Re: Suspense


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Old 2011-08-20, 08:44 PM   [Ignore Me] #17
NCLynx
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Re: Suspense


Originally Posted by zuesrocks View Post
Originally Posted by Huma View Post
Where are these cloakers everyone keeps talking about in the screen shots? Am I just that blind?
im pretty sure this is a cloaker
I'm not sure if you're being over-serious or if the joke went completely over your head.

Last edited by NCLynx; 2011-08-20 at 08:46 PM.
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Old 2011-08-21, 02:20 PM   [Ignore Me] #18
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Re: Suspense


I would love to see more gadgets for cloaking and as someone else mentioned, more targets for destruction. One thing I would like to see is an upgraded boomer that literally takes up your entire inventory (or main weapon slot/ammo because inventories are gone). It would take about as much time as a granny hack on a base to set up, and when set up was about as powerful as a cr5 OS. And even if it wasn't THAT powerful, it would be nice to see something just alittle more effective than a boomer. I figure if you can sneak into an enemy base passed multiple turrets/mines/sensor shields/tanks/softies/friendly fire, than you deserve to atleast be able to blow up one tank at at least half-health


They also need to figure out a way of doing it where turning up the gama on your monitor doesnt give you free DL
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Old 2011-08-21, 02:24 PM   [Ignore Me] #19
Lonehunter
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Re: Suspense


I know it's a hardware or net issue, but I really miss the days of "Boomer Art".
Like covering a whole corner of a base with boomers, or covering entire walls, entire tower staircases. It was overkill, but when that one enemy first sees it, there's usually a long pause, then an awesome kill or a quick retreat lol.
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Old 2011-08-24, 12:19 AM   [Ignore Me] #20
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Re: Suspense


I don't know if I'm alone in this, but does anyone think they should eliminate the Darklight implant in PS2, or at least make it far more costly or far less effective? I admit I'm biased, since I mostly play as a cloaker, but it got really ridiculous at times. Being good at sneaking means nothing if the guy around the wall can pop his darklight and see you plain as day in third pers- ALL GLORY TO HYPNOTOAD.

Last edited by EdLev; 2011-08-24 at 12:21 AM.
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Old 2011-08-24, 12:34 AM   [Ignore Me] #21
Graywolves
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Re: Suspense


Originally Posted by EdLev View Post
I don't know if I'm alone in this, but does anyone think they should eliminate the Darklight implant in PS2, or at least make it far more costly or far less effective? I admit I'm biased, since I mostly play as a cloaker, but it got really ridiculous at times. Being good at sneaking means nothing if the guy around the wall can pop his darklight and see you plain as day in third pers- ALL GLORY TO HYPNOTOAD.
Darklight doesn't work in third person.
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Old 2011-08-24, 12:52 AM   [Ignore Me] #22
Brusi
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Re: Suspense


I think DL is reasonably balanced in PS. The short range is a pretty decent limitation.

Remember, bases are expected to be larger inside this time, hopefully with more nooks and cranny's, not just hallways.
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Old 2011-08-24, 10:13 AM   [Ignore Me] #23
Crator
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Re: Suspense


Pretty sure they are giving cloakers more utility in PS2. For instance it was mentioned they would have a device that would allow them to put a hidden camera in a location and be able to see the camera feed. Let's not take away something like darklight, let's just give the cloakers something better to counter act it.
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Old 2011-08-24, 07:17 PM   [Ignore Me] #24
Huma
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Re: Suspense


Originally Posted by Crator View Post
Pretty sure they are giving cloakers more utility in PS2. For instance it was mentioned they would have a device that would allow them to put a hidden camera in a location and be able to see the camera feed. Let's not take away something like darklight, let's just give the cloakers something better to counter act it.
Considering the concept art and their indication that we'll see more urban style fighting I have a feeling the new bases are going to be more like sprawling complexes with buildings and streets to fight in. Should provide a lot more access points for cloakers.
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Old 2011-08-25, 12:17 PM   [Ignore Me] #25
Atuday
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Re: Suspense


Oh hey look a cloaker, hold my hat while I point blank him with my rifle.
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