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Old 2011-09-10, 10:25 AM   [Ignore Me] #16
Mirror
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Re: What makes planetside unique?


Originally Posted by p0intman View Post
Fuck DT and your fetish for Andvari/Dagda/Jarl/Zal/

...
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<3.
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Old 2011-09-10, 10:55 AM   [Ignore Me] #17
DOUBLEXBAUGH
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Re: What makes planetside unique?


Originally Posted by Goku View Post
While I do not wish to lose the current cert system in PS the class system does offer certain advantages. With how Higby is talking there will be far more customization in specific classes that PS at the moment could never touch due the cert system.
The PS 1 system has more customization. you make your own class with whatever you want to use as long as it will fit in your inventory. The PS2 system you pick a class and they say this is what you get.

If you're referring to the skill training as customization, that can be added to the cert system of the first. You spend cert points like PS 1, and use the inventory system. Then at the same time can you can train things like they plan to do with PS2. Say you train to get a bunch of attachments and upgrades for your MA rifle, while you have MA certed you can add all those attachments and benefits. Then say one night you decide to run a tank but have to drop MA to recert for it, you don't lose your MA trained skills, you just cant use them till you recert MA.

Limit the cert points and the PS 1 system balances itself out like it was at BR20. I'd rather people specialize than have access to everything.
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Old 2011-09-10, 12:12 PM   [Ignore Me] #18
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Re: What makes planetside unique?


^^^ It depends what you consider customization. I believe the PS1 customization you speak is about being more diverse in every certification, without a skill tree to train further into (a very linear training system). Whereas in PS2 customization we are talking about being more focus into a specific certification but also with the ability to train further into that certification making you more diverse in a trilinear fashion.
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Old 2011-09-10, 01:37 PM   [Ignore Me] #19
DOUBLEXBAUGH
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Re: What makes planetside unique?


Did you only read my first sentence and not the second paragraph about combining the 2?
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Old 2011-09-10, 02:32 PM   [Ignore Me] #20
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Re: What makes planetside unique?


No, I read the whole thing. Is there an issue with me sharing my own ideas?
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Old 2011-09-10, 05:34 PM   [Ignore Me] #21
DOUBLEXBAUGH
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Re: What makes planetside unique?


Originally Posted by Crator View Post
No, I read the whole thing. Is there an issue with me sharing my own ideas?
I asked if you read the second paragraph because you explained it like I didn't understand, but just said what I said.

However I also suggested adding the skill trees on top of PS1 cert system instead of classes. So you still get your skills, and you still get to build your own class. Again limiting cert points like how BR 20 was. The old system didn't become a problem until they added more cert points.
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Old 2011-09-10, 05:46 PM   [Ignore Me] #22
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Re: What makes planetside unique?


I'm not suggesting it, it is how the cert system will be in PS2 according to the devs.
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Old 2011-09-10, 07:45 PM   [Ignore Me] #23
DOUBLEXBAUGH
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Re: What makes planetside unique?


So I say
This is how PS 1 does it
This is how PS 2 does it
This is my suggestion to combine them

you reply
This is how PS 2 does it

You could have said NC wear blue... whats the point of your reply?

Your guys main complaint to PS 1 system is that "you can do everything", but at BR 20 you couldn't. Now in PS 2 you will be able to do everything, yet this time its not a problem? I think it was Tigersmith in another thread tried making a rexo loadout with a sniper rifle, deci, HA, I think a thumper, with a bank, rek, and med app. With all that you cant carry enough ammo to do anything with all those guns, also at BR 20 you couldn't get all those certs anyway. PS 2 class system is the same as BR40. You have access to everything, you just cant do it all at once, just like BR40. The cert system at BR 20 forced you to specialize at 1 or 2 thing, or try to be a jack of all trades and have no adv certs.

So why not combine the 2 systems? You get to fully customize your characters loadout with what you want to use, AND can train in a skill tree to get your attachments to customize your gun/vehicle/whatever.

If 2 things combine to make an OP class, make it so you cant use them together. The example they used is a sniper with the jumpjet. They want that to be light assault only. Make the jumpjet a variant on the agile suit, and make the rifle slot the size of MA guns so you can't equip a sniper rifle or HA.

Make a new toon in PS1 and look at the premade loadouts they give you... unless they recently updated them they are very bad. Now in PS2 with a class system you get stuck with those bad loadouts (yes I'm aware we havn't seen the loadouts yet). Why cant I drop the stacks of plasma they give me for a bank, or more medkits, or more ammo, etc.?
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Old 2011-09-10, 08:07 PM   [Ignore Me] #24
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Re: What makes planetside unique?


I dunno. Can't really say but sounds good to me. Perhaps you will be able to do that.
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Old 2011-09-11, 01:49 AM   [Ignore Me] #25
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Re: What makes planetside unique?


What I love?

The AMS. Knowing that I have reduced the spawn/run to battle/kill more enemies time to the minimum I could manage for possibly tens or hundreds of allies is gratifying in the extreme.

CE. So I can protect my AMS passively while I help people with repairs and such near my AMS.

AA. So OUR side can swagger the ground without fear of being camped by flying mechs known as Mosquitoes and Reavers. PS to me is a ground war, but I'm a hardcore bodybuilder at 260+ pounds, and trudging the ground carrying heavy weapons and armor appeals to me more than prancing around the skies in an invisible plane a la Wonder Woman. I have nothing against planes, OUR planes. I despise enemy air with a cold, calculated passion.
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Old 2011-09-11, 08:26 AM   [Ignore Me] #26
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Re: What makes planetside unique?


Yes, I too loved the AMS. Was a bit sad to hear it won't be in PS2. They are going to have the GAL be the AMS now so time to become a pilot I guess :P
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Old 2011-09-11, 10:18 AM   [Ignore Me] #27
Senyu
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Re: What makes planetside unique?


Even if you had BR20 you still could get loadouts that would be considered OP on PS2. Sniper with jetpack? But again you could also limit weapon/armor combinations.

Ethier way their doing what their doing and we haven't even tried it yet to see if we like it or not.
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Old 2011-09-11, 01:44 PM   [Ignore Me] #28
Talek Krell
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Re: What makes planetside unique?


I'm hoping that ground transports also function as spawning points. Assuming they still exist anyway.
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Old 2011-09-11, 01:53 PM   [Ignore Me] #29
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Re: What makes planetside unique?


Perhaps ground transports or giving engineers a deployable.
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Old 2011-09-12, 04:33 PM   [Ignore Me] #30
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Re: What makes planetside unique?


There's 5 other things I could argue about, but I won't because you still can't prove PS2 won't have any of those things lol.
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