Multiple Accounts - Page 2 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: it tastes like jello!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2011-09-22, 03:52 PM   [Ignore Me] #16
Goku
Contributor
PSU Moderator
 
Goku's Avatar
 
Re: Multiple Accounts


Originally Posted by FIREk View Post
Nothing stops people from enjoying the remaining 2/3 on two different servers.
To be honest I hate playing on any kind of game if my ping goes above 50 or so. I just notice way too much lag. If the other two is west coast and in Europe that likely won't sit well for me. I would rather be able to play any faction I want with in my zone.

I really hope this game does have a box cost. Even if it is $5 to keep hackers away. Total F2P will be a massacre imo. Those people who love griefing with hacks will be all over this game given how much population will be on the conts.

Last edited by Goku; 2011-09-22 at 03:53 PM.
Goku is offline  
Reply With Quote
Old 2011-09-22, 03:58 PM   [Ignore Me] #17
TheRagingGerbil
Contributor
Major
 
TheRagingGerbil's Avatar
 
Re: Multiple Accounts


$9.99 through Steam. Done.
__________________
TheRagingGerbil is offline  
Reply With Quote
Old 2011-09-22, 03:59 PM   [Ignore Me] #18
Legion
Private
 
Re: Multiple Accounts


In EVE Online, which has a similar off-line training function, you can only train one character at a time so it is standard practice for people to have multiple accounts. I have 3 accounts and pay with in game currency for the subscription on 2 of them. I've been in corporations (outfits) where some members have upwards of 7 accounts, that is over $1000 a year in subscription fees. So don't be surprised if people have multiple accounts from the beginning regardless of box price or subscription. It will be interesting to see if there can be character transfers.
Legion is offline  
Reply With Quote
Old 2011-09-22, 04:18 PM   [Ignore Me] #19
Senyu
First Lieutenant
 
Re: Multiple Accounts


One faction per server is ideal. Just like WoW in the sense of bored with this server, your team is losing you just hop onto another server with completly different battles happning and faction of your choice.


No matter what people can have multiple accounts, subs tho deter it. And EvE is just crazy so hard to compare
Senyu is offline  
Reply With Quote
Old 2011-09-22, 04:20 PM   [Ignore Me] #20
ThGlump
Captain
 
Re: Multiple Accounts


Originally Posted by moosepoop View Post
well, f2p alts would probably be less powerful than your main accounts, so it might not get as bad.
They dont have to be strong. Simple day 1 cloakers is enough to act as a squad AMS or fast travel over great distances (both via squad spawn).
I really hope at least for box price, or better subscription only server to get rid of multi accounts.
ThGlump is offline  
Reply With Quote
Old 2011-09-22, 05:07 PM   [Ignore Me] #21
NapalmEnima
Contributor
AGN Field Reporter
 
NapalmEnima's Avatar
 
Re: Multiple Accounts


Originally Posted by ThGlump View Post
They dont have to be strong. Simple day 1 cloakers is enough to act as a squad AMS or fast travel over great distances (both via squad spawn).
I really hope at least for box price, or better subscription only server to get rid of multi accounts.
That depends on "squad spawn" being something that can be unlocked on day one. I wouldn't be surprised to find that its as much as a week into the leadership skill tree.
__________________
NapalmEnima is offline  
Reply With Quote
Old 2011-09-22, 05:28 PM   [Ignore Me] #22
basti
Brigadier General
 
Misc Info
Re: Multiple Accounts


Originally Posted by ThGlump View Post
They dont have to be strong. Simple day 1 cloakers is enough to act as a squad AMS or fast travel over great distances (both via squad spawn).
I really hope at least for box price, or better subscription only server to get rid of multi accounts.
I find it quite funny how you think you know what is nessesary to use the squad spawning function, and how it really works, based on nothing but the facts you grabbed out of thin air.

Mind if you stop inventing stuff?
basti is offline  
Reply With Quote
Old 2011-09-22, 05:29 PM   [Ignore Me] #23
Senyu
First Lieutenant
 
Re: Multiple Accounts


You forget you can train one char per account. With multiple accounts you could have a guy training in every single tree. Why play and spend time unlocking trees and skills when you can have a char for every combo all learning at the same time?
Senyu is offline  
Reply With Quote
Old 2011-09-22, 05:33 PM   [Ignore Me] #24
Wahooo
Captain
 
Wahooo's Avatar
 
Re: Multiple Accounts


I like 1 faction per-account, per-empire. I think the passion that is created from that loyalty to the empire is kinda fun.
Gut feeling, I would rather see an initial price. You will still get multi-accounts no matter what, and I don't see a problem with that really but something to make it a bit more of a commitment.
Wahooo is offline  
Reply With Quote
Old 2011-09-22, 06:12 PM   [Ignore Me] #25
FIREk
Captain
 
Re: Multiple Accounts


Originally Posted by Senyu View Post
You forget you can train one char per account. With multiple accounts you could have a guy training in every single tree. Why play and spend time unlocking trees and skills when you can have a char for every combo all learning at the same time?
Well, at least you still have to grind the BR up, since higher-tiered certs will have BR requirements... So it at least won't be as easy as playing a TR char most of the time, and just switching skills on your free alt accounts through your browser.
FIREk is offline  
Reply With Quote
Old 2011-09-22, 06:46 PM   [Ignore Me] #26
ThGlump
Captain
 
Re: Multiple Accounts


Originally Posted by basti View Post
I find it quite funny how you think you know what is nessesary to use the squad spawning function, and how it really works, based on nothing but the facts you grabbed out of thin air.

Mind if you stop inventing stuff?
Ok. Not from air. Here how it comes.
No AMS, only know field spawn is gal and squad spawn. No cloak on gal yet. You can spawn on any squad mate eventually.
Squad behind enemy lines going into base to capture/disable. What will be their backup respawn when they cant hide AMS or Gal near? Simplest solution provided by F2P feature is multiboxed cloaker near that base to squad spawn on, just in case you get wiped inside. That will work even with somewhat longer squad spawn timer restrictions.

And if you do that there is only step to have multiple cloakers near important places that you expect to be attacked so you can quickly respawn there.

F2P + squad spawn will be bad combination, as there could those multi accounts could quite lower possible amount of player of continent pop cap if most squad will use it.

Last edited by ThGlump; 2011-09-22 at 06:48 PM.
ThGlump is offline  
Reply With Quote
Old 2011-09-22, 06:50 PM   [Ignore Me] #27
Goku
Contributor
PSU Moderator
 
Goku's Avatar
 
Re: Multiple Accounts


We still do not know how far down the progression tree the squad spawn is and it has a long timer on it once used. I am pretty sure the devs will do their best to make sure it isn't abused.
Goku is offline  
Reply With Quote
Old 2011-09-22, 06:58 PM   [Ignore Me] #28
ThGlump
Captain
 
Re: Multiple Accounts


That is not a question for far in tree it is. As long you dont have to choose between certs (you can learn everything from cert tree), it will become problem. Week after launch, month, half a year, it doesnt matter eventually everyone will have it.
ThGlump is offline  
Reply With Quote
Old 2011-09-22, 07:11 PM   [Ignore Me] #29
NapalmEnima
Contributor
AGN Field Reporter
 
NapalmEnima's Avatar
 
Re: Multiple Accounts


Originally Posted by ThGlump View Post
That is not a question for far in tree it is. As long you dont have to choose between certs (you can learn everything from cert tree), it will become problem. Week after launch, month, half a year, it doesnt matter eventually everyone will have it.
I'm pretty sure all those squad leader abilities only matter when you're actually leading your squad, though that might be me accidentally filling in some blanks and not realizing it.

So it doesn't matter if everyone has 5 infiltrator alts with squad spawning. The only one that matters is the squad leader, and I doubt they'll let you switch when your squad leader is dead just so that player can spawn on someone else. That would be cheesy.

And if you want to fill your squad with 5 folks not doing a damn thing, my squad of 10 actual players will roll you and yours up like a cheap newspaper.
__________________
NapalmEnima is offline  
Reply With Quote
Old 2011-09-22, 07:37 PM   [Ignore Me] #30
Wahooo
Captain
 
Wahooo's Avatar
 
Re: Multiple Accounts


I can't wait till an Open Beta. Everyone loves it for a free sneak peak at a game, but really what it is for is finding and reporting exploiatable, or abusable mechanics so they get fixed... right?

Getting all worked up over a make believe scenerio that may have absolutely nothing in common with how actual gameplay turns out is kinda silly.
Wahooo is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:07 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.