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2011-10-20, 05:54 PM | [Ignore Me] #18 | |||
Code:
// gotta keep it subtle const static float DIE_BITCH_DIE = 1.1; const static float NEENER_NEENER = 0.9; /* * This is my function. There are many like it but this one is mine. */ void Player::inflictDamage(float damage) { Empire playerEmp = player->getEmpire(); if (playerEmp == SPRAY_N_PRAY_WHORE_TR || playerEmp == MISSES_THEIR_GIMP_MASK_NC) { player->takeDamage( damage * DIE_BITCH_DIE ); } else { ASSERT( playerEmp == ROOL_JU_VS ); player->takeDamage( damage * NEENER_NEENER ); } } |
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2011-10-20, 05:57 PM | [Ignore Me] #19 | ||
Colonel
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Aww sweet. Hat week!
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[Thoughts and Ideas on the Direction of Planetside 2] |
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2011-10-20, 06:47 PM | [Ignore Me] #22 | ||
Major General
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Yea that armour looksmore heavy or elborite that what we have seen, would likly be customisation, or they could just be reveiling what all the armour looks like. standard through to rexo. since we have seen some std or agile armour and then rather heavy armour already when compared to that.
I'm intrested either way. |
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2011-10-20, 07:15 PM | [Ignore Me] #24 | |||
Captain
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Since Heavy Assault will only be usable by the Assault Class, ReXO (an eXO-suit) might be the prerequisite. The additional strength and rigidity coming from powered armor may rationalize limiting the heavy, hard-kicking MCG/Jackhammer to only the heaviest non-MAX class. So I doubt that it's just a heavily-customized version of what we have seen so far. THIS! I would pay stupid monies for something like this! |
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2011-10-20, 07:57 PM | [Ignore Me] #25 | ||
Major General
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hrm well I think we have only seen 2 armours right?
previously i thought the heavily plated armour we have seen would have been the new TR heavy armour, just gone for a more "realistic" sort of take on heavy armour, but after seeing this new one, it would makes this old stuff look like agile armour, and the original TR armour look like standard. This new armour looks like it is full plate, there is no cloth or spandex showing like the current rexos. the jetpack pack armour looks kinda like the standard armour, cant really tell from the rear though. |
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2011-10-20, 07:59 PM | [Ignore Me] #26 | ||
Lieutenant General
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I'll be really upset if that's the armor I have to wear to use heavy assault, because it looks like Global Agenda's alpha heavy armor - aka trash.
Oh well, it's not like I'll ever see myself at least... Last edited by Bags; 2011-10-20 at 08:01 PM. |
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2011-10-20, 08:58 PM | [Ignore Me] #29 | ||
Staff Sergeant
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At least the TR seems to be the Hipsters of the team, only one coder in the whole bunch. I bet all the rest have B.A.'s from liberal arts colleges and wear ze retro gogglez.
EDIT: My first thought was more art, but classes and personal customization makes more sense. I doubt we will see much about the weapons yet. Last edited by Tapman; 2011-10-20 at 09:00 PM. Reason: Regarding the topic... |
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