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Old 2012-01-18, 07:40 PM   [Ignore Me] #16
xSlideShow
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Re: If they bring back the jackhammer.....


I'm still under the impression that every Empire will get a specific shotgun.
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Old 2012-01-19, 07:40 AM   [Ignore Me] #17
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Re: If they bring back the jackhammer.....


Can't say I really agree with anyone who says or wants the Jackhammer to have an alternative firing mode for longer range. Play to the weapon's strengths, don't expect it to be a jack of all trades. It's that mentality which ruins most games in my opinion. That's why weapon customization has me worried.
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Old 2012-01-19, 10:03 AM   [Ignore Me] #18
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Re: If they bring back the jackhammer.....


My empire's weapon takes the most skill and the other empires' weapons are easy and OP.

Seriously though, for all the additional empire variation I'd like to see (and seems to be coming) in Planetside 2, HA is probably the sole area I'd like to see empire differences reduced. With that in mind, the JH would have a much tighter cone to give it an effective range closer to that of the MCG/Lasher, with it's damage reduced to compensate, then make whatever common pool shotgun may exist better than all 3 at close range, but worse at mid.
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Old 2012-01-19, 11:27 AM   [Ignore Me] #19
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Re: If they bring back the jackhammer.....


What Planetside 2 really needs is Lasher 2.0
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Old 2012-01-19, 12:55 PM   [Ignore Me] #20
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Re: If they bring back the jackhammer.....


Originally Posted by EVILoHOMER View Post
What Planetside 2 really needs is Lasher 2.0
It was already nerfed. We are on Lasher 2.1 now.
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Old 2012-01-19, 01:56 PM   [Ignore Me] #21
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Re: If they bring back the jackhammer.....


Originally Posted by FriendlyFire View Post
It was already nerfed. We are on Lasher 2.1 now.
But there's more!!!! Call now and we'll include a beta key to try the Lasher 3.0!

Now with a slower fire rate and larger clip!!!
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Old 2012-01-19, 10:51 PM   [Ignore Me] #22
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Re: If they bring back the jackhammer.....


If needed, they could add some slug ammo for the jackhammer that makes it a little more efffective at medium range. It would have more stopping power, but be less accurate than a dedicated assault rifle. Furthermore, it comes with a downside that you have to use inventory space to carry this ammo, and you have to take time to switch it out. And in any case, the gauss would still be better at long range.
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Old 2012-01-20, 12:33 AM   [Ignore Me] #23
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Re: If they bring back the jackhammer.....


How about HA is not in at all? That would make for a better game.
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Old 2012-01-20, 02:05 AM   [Ignore Me] #24
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Re: If they bring back the jackhammer.....


Originally Posted by Sobekeus View Post
How about HA is not in at all? That would make for a better game.
Explain how.
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Old 2012-01-20, 03:05 AM   [Ignore Me] #25
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Re: If they bring back the jackhammer.....


Originally Posted by Sobekeus View Post
How about HA is not in at all? That would make for a better game.
Well that's just not fun at all hah we need somthing to moan about
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Old 2012-01-20, 05:30 AM   [Ignore Me] #26
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Re: If they bring back the jackhammer.....


People still use the jackhammer, a lot. You're pretty much guaranteed a kill at certain distances. Now I see your point that at medium-close range it did pretty much nothing but to bring this discussion back to PS2, you can modify the gun to be more effective at those ranges.
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Old 2012-01-20, 09:37 AM   [Ignore Me] #27
lazyboy
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Re: If they bring back the jackhammer.....


NC jackhammer in ps1 is a good gun in close up but it's shocking bad in range real bad
Befor it had two fire modes normal and triple shot, now a days no one uses it

What changes would you like to see to the jackhammer?

Also will it be heavy class only? Will it have two fire modes again?


(The Jackhammer Is A Shotgun And Is Not Good In Range Anyway The Jackhammer Is Very OP Any Way Theres No Need To Chance It.)
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Old 2012-01-20, 02:15 PM   [Ignore Me] #28
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Re: If they bring back the jackhammer.....


Originally Posted by Raymac View Post
I always figured the JH, as powerful as it is, took a little more skill than the MCG because you had to time your shots right, especially when someone is ADAD warping. The MCG is just hold down the mouse button and point.
You still have to keep the crosshair on the warping target, no different to the JH

The only real difference is the RoF which makes the JH incredible if you can aim and punishes you more if you can't.

Overall i'd take a front loaded dmg weapon anyday, assuming player skill is constant front loaded weapons will always kill faster, that was always the issue as TR, you could land all your shots and be dead before you'd fired a leathal amount of bullets
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Old 2012-01-20, 02:35 PM   [Ignore Me] #29
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Re: If they bring back the jackhammer.....


My two cents.. Jackhammer and Chaingun are fine as long as hacks stay out of the mix. As far as Lasher to balance it out just make it single fire mode... increase the damage output, but have it balance damage to hurt both health and armor/shields with the same round/"bullet". Also allow it to hurt vehicles a bit.. It is after all... "plasma" being fired right??? Plasma burns through both...
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Old 2012-01-20, 03:56 PM   [Ignore Me] #30
FriendlyFire
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Re: If they bring back the jackhammer.....


Originally Posted by cogz View Post
My two cents.. Jackhammer and Chaingun are fine as long as hacks stay out of the mix. As far as Lasher to balance it out just make it single fire mode... increase the damage output, but have it balance damage to hurt both health and armor/shields with the same round/"bullet". Also allow it to hurt vehicles a bit.. It is after all... "plasma" being fired right??? Plasma burns through both...
Make it Lash friendlies, thats what PS1 was missing and would've probably avoided some nerfs.
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