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Old 2012-03-24, 10:24 PM   [Ignore Me] #16
Chinchy
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Re: Training areas


Originally Posted by Talek Krell View Post
I think VR is a thing they should consider adding down the road. People have brought up various requests and ideas over the months and I've come to the conclusion that you could do a lot with a VR area of some sort.

1. Events: The sort of irregular things that a game community organizes from time to time. Weddings, funerals, get togethers of various sorts.

2. Testing: There were two reasons I went into the VR room. Trying a weapon before I spent cert points on it, and gathering information that would be difficult to get on the battlefield (what is the lowest possible number of grenades to kill someone?, exactly how much difference is there between the damage mitigation of different armor types?, how do the brakes of different vehicles compare in heavy rain and mud?, etc). Both of these seem like they would still be relevant. Especially try before you buy.

3. Training: Learning complex tactics is difficult enough without having to do it under fire, and a controlled environment can be useful for comparing different methods.

4. Grudge matches: I still don't fully understand the appeal of this, but I'm given to understand that it works best in a controlled environment too. With a VR room you could invite whoever you wanted to come, control the landscape and weather, and maybe set restrictions on what equipment could be used as well.
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