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2012-04-02, 10:45 AM | [Ignore Me] #16 | ||
Beta is beta. It's purpose is to market test, get a feel for what people want, find bugs and make changes.
Beta won't be open, it'll be closed and steadily increase in size until they're ready for it to be fully open, then they'll move onto a launch phase. Much like how the cs:go beta is progressing. Relax. |
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2012-04-02, 12:05 PM | [Ignore Me] #21 | ||
Second Lieutenant
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Yup, it's a great irony. There are a vast number of games that just missed greatness by just 6-12 months. If more publishers realized that a little more money towards development can equal a massive increase in sales, you'd see far fewer buggy releases out there.
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2012-04-02, 12:27 PM | [Ignore Me] #22 | ||
Colonel
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Even if they do rush it, there's still a lot of hope. You see, SOE is a company that does MMOs more than other game types. Being a long time EQ player myself, I am accustomed to seeing major changes over time in Everquest. Many of them are quite broad and sweeping as well, including user interface, etc and quite a lot of them mechanical in gameplay. It changed so much in fact, and this might be true of ALL MMOs, that the question of "when did beta end?", is hard to answer.
I unfortunately have to use EQ as my experience, you PS1 players can tell us whether or not PS1 underwent as much change over the years. The point is, an experienced MMO company is going to be playing the long game. So what if it doesn't release in a totally finished state? They'll keep at it as we go along. Unlike a company like DICE who, since they have your money for the original game, will eventually, 2-4 years down the road, be forced to abandon the game to work on the next one. This is the beauty of the MMO system over the every-two-years release system, it's a work in progress and you never really start over. I mean, they're starting over NOW, in making a new Planetside with a new engine, but the graphics now are so good the engine can last for another 10 years. Maybe more, how much better can graphics get? |
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2012-04-02, 12:47 PM | [Ignore Me] #23 | ||
Sergeant
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The budget does not necessarily determine the duration of the beta or how finished it will be.
Nowadays beta's aren't actually betas in many mmo launches. They're too afraid to unleash a lot of players (of which most did not face a selection process) on the servers if the game isn't close to perfect as they fear that a bad first impression will hurt the game. PlanetSide 2 should afford itself the luxury of releasing a good beta so they won't be chewed up by the hordes of people who do not understand what a beta is supposed to be. |
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2012-04-02, 12:59 PM | [Ignore Me] #24 | ||
Brigadier General
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Did I miss something? Have they stated when beta or release are going to be? Because so far all I've heard from the devs is "It will be ready when it's ready." Which doesn't exactly sound like they are rushing to meet an arbitrary release date to me.
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2012-04-02, 01:14 PM | [Ignore Me] #25 | |||
Master Sergeant
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OP states concern without reasoning. What exactly makes you think they are rushing to release? And as people have been saying, the sooner the closed beta, the better. Open beta is as good as launch for plenty of idiots out there who will propagate the idea that the game is shit due to bugs one might commonly find in beta. Closed beta with a large population is something they absolutely need in order to develop this game properly. 30 people playing 10v10v10 in the office just isn't going to cut it for server loads, balancing issues, the plethora of bugs and exploits you might find just from hundreds of people screwing around over X amount of square miles, much less all the varied and wondrous issues everyones' hardware and software may have in running the game. The basis, as I understand it, is really quite simple in theory. Especially considering they have done it before. The practice however is something else entirely. |
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2012-04-02, 01:24 PM | [Ignore Me] #26 | |||
Do you really think this helps get a dev to read something?
__________________
All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others. |
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2012-04-02, 04:18 PM | [Ignore Me] #28 | ||
Registered User
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2014! Do you want the shooter genre to die first before PS2 steps in?
They shall release when they want which I think is the end of the year. The beta is coming soon and will without a doubt last a good long time, as this is PS2 and there are going to be many bugs, glitches, server issues and stress test. They have a 5-year plan for this game and I think we be better off getting new content every so often then having all that content in 2014. Don't get new content confused though with female characters or sound effects for the tank(which they clearly stated were placeholders). That stuff will be in at launch, why wouldn't it be? Lots of lag stuff will be confronted and probably fixed through beta and before release. And over the next 5 years we will get new places to fight, new weapons and vehicles and whatever else they decide to add to make the game fresh and get a new group of players every few months or so. Sounds great to me. |
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2012-04-03, 12:28 AM | [Ignore Me] #30 | ||
Captain
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I'm curious about what's in the 5-years plan. =)
I mean, PS2 in it's current state seem to lack some innovation. Of course, I want them to reintroduce the things like 'corpse cam', exit/enter animation, or such things that got mentioned a LOT here first, but any shiny new ideas which is relevant and consistent with PS2 is also welcome. |
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