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2012-04-06, 08:31 AM | [Ignore Me] #16 | |||
Contributor General
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2012-04-06, 08:43 AM | [Ignore Me] #17 | ||
Master Sergeant
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barneys, fishheads, goggles, smurfs, sundys, lodeys, bangbus, boomer, libby or libs, mossies, ghost riders (cloaked atv's)....the list goes on and on and on.
If he uses nick names...be assured the guy next to you is a PS1 vet. ;0) |
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2012-04-06, 12:16 PM | [Ignore Me] #22 | |||
Major
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The more important issue is it does look shit... :P
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2012-04-06, 12:47 PM | [Ignore Me] #24 | ||
Corporal
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"Nanite Systems HNC-HE Demolition Charge"
Since the developement of stronger and lighter vehicle armour and construction materials, older more common explosive compounds proved inadequate in the reliable demolition of military targets. This in turn sparked the Terran Republic to commission the development of a new more potent generation of high explosive materials. After a few years in development with a blank check, Nanite Systems managed a new breakthrough in molecular design. They had managed to synthesize a compound named "Heptanitrocubane" or "HNC". Researchers believed that cubic carbon-based molecules could not exist, because the unusually sharp 90-degree bonding angle of the carbon atoms were expected to be too highly strained, and hence unstable. Nanite Systems proved this wrong by making a fully cubic nitro compound with an extremely high energy content and a highly stable crystalline structure. This gives HNC a 40% higher yield than the current standard in military explosives. This increase in power is due to its highly expansive breakdown into CO2 and N2, as well as to the presence of strained chemical bonds in the molecule which have stored potential energy. Heh felt like writing a story to this lil bugger . |
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2012-04-06, 12:55 PM | [Ignore Me] #26 | ||
"What's a Decimator?" "What's a Lasher?" "Why would we use a Jackhammer in a warzone??"
If new players on my team can't pick up new terminology, I probably don't want them on my team anyways. It just strikes me as funny that we'd be using Vietnam-era technology on Auraxis. At the least, increment the name to C-24 or something :P |
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2012-04-06, 01:09 PM | [Ignore Me] #28 | |||
Colonel
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Or even further, current type of ammunition in cartridges is very old too, but why change if it works? Same goes for C4. It has so many good sides to it with very few bad sides to it. I'm not sure if much else except perhaps.. like.. the amount of stuff needed to make a big boom could be even improved from that I do see what you mean and it's very likely that plastic (or similar) explosives will change in a 600 years and on a different planet, but hey, some inventions are just timeless
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Last edited by Coreldan; 2012-04-06 at 01:13 PM. |
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2012-04-06, 01:31 PM | [Ignore Me] #29 | |||
Corporal
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A storm in a teacup it may be, but it's little things like this that are dumbing down Planetside into a modern-day shooter. And on that note someone stated the design was "shit". They are right. I tried to make light of it with humour, but it really is a poor piece of work compared to the original PS1 design. |
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