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This is the last VIP post in this thread.   Old 2012-04-25, 03:11 PM   [Ignore Me] #16
Malorn
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Re: Nanite Systems - bringing the heat.


What they have in the picture looks more like an air intake near the muzzle rather than barrel fluting or a muzzle brake. I can imagine it sucks in air and mixes with the fuel to to crate a more combustible material since fire needs oxygen.
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Old 2012-04-25, 05:43 PM   [Ignore Me] #17
Talek Krell
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Re: Nanite Systems - bringing the heat.


I think I like 4 the best, if opinions are what they're looking for.
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Old 2012-04-25, 06:59 PM   [Ignore Me] #18
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Re: Nanite Systems - bringing the heat.


Originally Posted by Kipper View Post
Therefore I shall be attaching a massive flamethrower to my mosquito and raining firey death on those below.
Tired of those pesky forests getting the way of your Mossie's flight path? Order a Nanite Systems Uber-Flamethrower today and burn that mother to the ground! Only six easy payments of 499.99 resources.

Order in the next 10 minutes and we'll throw in a second flamethrower FREE!
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Old 2012-04-25, 07:21 PM   [Ignore Me] #19
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Re: Nanite Systems - bringing the heat.


4 looks the most menacing. 2 has a nice sort of technical look to it.


So #4 for me. What is a gun supposed to be if not menacing?
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Old 2012-04-25, 07:22 PM   [Ignore Me] #20
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Re: Nanite Systems - bringing the heat.


Originally Posted by ShockNC View Post
How useful will these things be. Currently, the Dragon in PS1 has little use and you're better off throwing plasma anyway..
Have you ever been hit by a Dragons primary fire mode? Even just grazing the fire will almost kill you with the long burn damage unless you start healing immediately. Getting hit by the flames for more than a second or two spells instant death. The dragon is only awkward to use due to Warping players and the slow moving projectile/stream.

You can also use the Dragon on Oshur, its crazy.

Secondary mode is nerfed into uselessness.

On Topic: I like #2 the best.
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Old 2012-04-25, 07:23 PM   [Ignore Me] #21
Hermes
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Re: Nanite Systems - bringing the heat.


Originally Posted by headcrab13 View Post
Tired of those pesky forests getting the way of your Mossie's flight path? Order a Nanite Systems Uber-Flamethrower today and burn that mother to the ground! Only six easy payments of 499.99 resources.

Order in the next 10 minutes and we'll throw in a second flamethrower FREE!
One under each wing? Dear god that's beautiful.
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Old 2012-04-25, 07:34 PM   [Ignore Me] #22
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Re: Nanite Systems - bringing the heat.


Rehosted:

http://www.planetside-universe.com/media.php?view=2050
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Old 2012-04-25, 07:45 PM   [Ignore Me] #23
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Re: Nanite Systems - bringing the heat.


Pretty sure the last time we chose between flamethrowers it was for an NC version.

For the NS, like most people, I'd go with 4.
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Old 2012-04-25, 09:57 PM   [Ignore Me] #24
cellinaire
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Re: Nanite Systems - bringing the heat.


I wonder,

Are they just customization options or shown for feedback and modification?
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Old 2012-04-26, 02:42 AM   [Ignore Me] #25
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Re: Nanite Systems - bringing the heat.


I highly doubt that these will all be in the game. This is most probably from the early design stages of the weapon when they put a few ideas together, like all the other NS artwork we've seen with a few different variants.

Also, don't think too hard about things like the holes in the barrel, because they will just be there to look cool. PS1 was exactly the same.
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Old 2012-04-26, 03:47 AM   [Ignore Me] #26
headcrab13
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Re: Nanite Systems - bringing the heat.


Originally Posted by Mastachief View Post
number 2 is my preference
Ha ha. I get it.
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