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Old 2012-05-10, 12:47 PM   [Ignore Me] #16
Zekeen
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Re: Galaxy Mods- Drop Pods, Vehicle Drops and More


Originally Posted by MasterChief096 View Post
I like the ideas.
Thanks, good to hear that!

If anyways has any trouble understanding something, or just for whatever reason, let me know to put up some more/better concept work on it for visual aid.
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Old 2012-05-10, 01:13 PM   [Ignore Me] #17
VelRa
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Re: Galaxy Mods- Drop Pods, Vehicle Drops and More


Hey there I like your ideas. I understand you're just brainstorming here but I have a few bones to pick with unassisted dropping. Yes it would be awesome to have a glider mechanic for stealth ops and all that. However, I don't think it should be a priority for the devs since there's a whole lot of other shit they should be working on. Stealth drops could be handled by a low-flying Galaxy which lands nearby and lets the stealthers continue on foot.

Absolutely yes to the radar galaxy. I'd love to see these hovering over big confrontations, but I'd also like them to be ridiculously clunky and stripped down so that they're a) the easiest galaxy mod to kill and thus b) high priority targets. Only the most skilled and courageous galaxy pilots should be able to safely carry our leaders!
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Old 2012-05-10, 01:35 PM   [Ignore Me] #18
Zekeen
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Re: Galaxy Mods- Drop Pods, Vehicle Drops and More


Originally Posted by VelRa View Post
Hey there I like your ideas. I understand you're just brainstorming here but I have a few bones to pick with unassisted dropping. Yes it would be awesome to have a glider mechanic for stealth ops and all that. However, I don't think it should be a priority for the devs since there's a whole lot of other shit they should be working on. Stealth drops could be handled by a low-flying Galaxy which lands nearby and lets the stealthers continue on foot.

Absolutely yes to the radar galaxy. I'd love to see these hovering over big confrontations, but I'd also like them to be ridiculously clunky and stripped down so that they're a) the easiest galaxy mod to kill and thus b) high priority targets. Only the most skilled and courageous galaxy pilots should be able to safely carry our leaders!
Actually, unassisted dropping is EASY to implement. All they have to do is have you able to jump out without bailing, and if you area loaded in the back, you jump out the back end. It'd work the same way as if you are landed, just in mid air.
Now, I'm not just saying it's easy, I've coded this in a game before, it is SO simple. All you're doing is a few lines of code, one of which is just making it so they can jump out, remove the barrier drop code, ect. I can't program, but I've worked with this once before, and it is EASY. The aesthetics can come later as with vehicle entry/exit animations.

What I was suggesting for the Recon Galaxy was just as you said. It would be lighter armored and maybe slower. It's a Galaxy, so it's a big target, hard to miss, and a giant saucer on top makes it a high priority target, so it'd work out well.
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Old 2012-07-07, 01:24 PM   [Ignore Me] #19
GLaDOS
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Re: Galaxy Mods- Drop Pods, Vehicle Drops and More


This sounds AWESOME. My only complaint is that I'd rather the Lodestar return than the Galaxy be able to transport vehicles. Although I never played PS, an air vehicle completely dedicated to vehicle transport sounds fun. (Obviously, it would be able to be certed into other roles in PS2, like the Galaxy.)
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Old 2012-07-07, 03:08 PM   [Ignore Me] #20
BeastBuster
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Re: Galaxy Mods- Drop Pods, Vehicle Drops and More


Unassisted dropping sounds fantastic and I would love to see it. Gals filled with LA falling out the back? Yes, please.

I really want drop pods as well, though it was something I was hoping to see if they ever implement air cruisers or even from ships in space or something. That said, I wouldn't say no to drop pods in a galaxy just because drop pods are that awesome.
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Old 2012-07-07, 03:51 PM   [Ignore Me] #21
Zekeen
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Re: Galaxy Mods- Drop Pods, Vehicle Drops and More


Originally Posted by BeastBuster View Post
Unassisted dropping sounds fantastic and I would love to see it. Gals filled with LA falling out the back? Yes, please.

I really want drop pods as well, though it was something I was hoping to see if they ever implement air cruisers or even from ships in space or something. That said, I wouldn't say no to drop pods in a galaxy just because drop pods are that awesome.
Drop pods were confirmed 2 weeks after I started this thread, whether or not it was caused by my idea, I dunno, but you can mod it out into your gal.

Higby did state the idea similar to way I did with mine, so it's a distinct possibility.

Last edited by Zekeen; 2012-07-07 at 07:19 PM.
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Old 2012-07-07, 07:03 PM   [Ignore Me] #22
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Re: Galaxy Mods- Drop Pods, Vehicle Drops and More


^Definitely missed that... Well then, that's good to hear lol.
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Old 2012-07-08, 01:16 AM   [Ignore Me] #23
William
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Re: Galaxy Mods- Drop Pods, Vehicle Drops and More


I really like your idea. I liked the feel in Halo 3: ODST, but it was one-time thing, and it just felt cinematic. I'd like this because you'll get the full effects of being a drop-shock trooper, and you'll be able to feel like one too! And let's be honest... Pods are safer than landing on our feet!

Originally Posted by Zekeen View Post
Drop pods were confirmed 2 weeks after I started this thread, whether or not it was caused by my idea, I dunno, but you can mod it out into your gal.

Higby did state the idea similar to way I did with mine, so it's a distinct possibility.
Orbital drop ships would make me a no life in this game. Please don't, but please do SOE lol.


Fast forward to 1:53.
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Old 2012-07-08, 09:30 AM   [Ignore Me] #24
Phantomdestiny
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Re: Galaxy Mods- Drop Pods, Vehicle Drops and More


i love the vip/scouting galaxy
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