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Old 2012-05-07, 07:46 PM   [Ignore Me] #16
Goku
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Re: Nanite Systems Modular Outpost Tower


Originally Posted by Hamma View Post
My jaw hit the floor on this one.. just awesome looking. The detail on this game just gets more amazing.

Also rehosted:

http://www.planetside-universe.com/media.php?view=2086

Hence why I opted to keep my IPS monitor .
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Old 2012-05-07, 07:48 PM   [Ignore Me] #17
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Re: Nanite Systems Modular Outpost Tower


my first thought is,,,, deployable?????? built to last!!!!
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Old 2012-05-07, 07:51 PM   [Ignore Me] #18
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Re: Nanite Systems Modular Outpost Tower


More cryptic hints as to player-spawned towers. I like.
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Old 2012-05-07, 07:58 PM   [Ignore Me] #19
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Re: Nanite Systems Modular Outpost Tower


I'm gonna say not spawned - I'm guessing the towers are in fixed locations because to have them just plonked down in the world could lead to all manner of weirdness. Either that or there are specific 'plots' in which a tower can go, rather than just freely placed anywhere.

I assume empires just get to upgrade them; presumably with resources - and when you capture one, it loses some or all of its upgrades...?
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Old 2012-05-07, 08:01 PM   [Ignore Me] #20
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Re: Nanite Systems Modular Outpost Tower


i was under the impression that only deployables can be damaged.otherwise were gonna be fighting over rubble. lol. hints built to last
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Old 2012-05-07, 08:07 PM   [Ignore Me] #21
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Re: Nanite Systems Modular Outpost Tower


Those icons are clearly terminals. The gun ones are equip terms, the tank ones are vehicles terms, and the plane ones are air terms.

Actually, even though it could be considered "dumbed down" I really like that they have icons for seeing where terminals are. In PS1 a new player could easily get discouraged just trying to find where the heck to get their guns and wheels.
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Old 2012-05-07, 08:12 PM   [Ignore Me] #22
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Re: Nanite Systems Modular Outpost Tower


Originally Posted by Sledgecrushr View Post
It even has a happy face on the top. So this is deployable and upgradable?
Upgradeable is what I'm hoping for. Fixed locations are okay, so long as empires can sink resources into strategically important ones to improve them in custom ways.
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Old 2012-05-07, 08:12 PM   [Ignore Me] #23
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Re: Nanite Systems Modular Outpost Tower


Originally Posted by Sledgecrushr View Post
It even has a happy face on the top. So this is deployable and upgradable?
You had the same thought I did. I wonder if this is a forward base or if this is a fixed tower?
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Old 2012-05-07, 08:36 PM   [Ignore Me] #24
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Originally Posted by Rumblepit View Post
i was under the impression that only deployables can be damaged.otherwise were gonna be fighting over rubble. lol. hints built to last
I see ya, but. Would have thought they'd apply the "trade-off" logic here too - you can have some, but nit all upgrades? If you go ani air, you lose anti vehicle? Etc?

Who gets to decide what goes on and where? Anyone with enough resource? Outfit leaders?
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Old 2012-05-07, 08:38 PM   [Ignore Me] #25
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Re: Nanite Systems Modular Outpost Tower


Looks like towers have multiple capture points as well.
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Old 2012-05-07, 08:40 PM   [Ignore Me] #26
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Re: Nanite Systems Modular Outpost Tower


Great looking tower! Something is amiss though.

Originally Posted by Graywolves View Post
I think it looks pretty neat. Just needs TR Banners
That's it!



It looks much better now!
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Old 2012-05-07, 08:44 PM   [Ignore Me] #27
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Re: Nanite Systems Modular Outpost Tower


When can I move in? I already have some nice throw pillows and incense to layout for my sexy parties.
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Old 2012-05-07, 08:48 PM   [Ignore Me] #28
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Re: Nanite Systems Modular Outpost Tower


I hope we can turn those icons off in the options. They'd get annoying after a while. Didn't really care for them in Tribes Ascend tbh.

On the other hand, that tower looks AMAZING.
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Old 2012-05-07, 08:48 PM   [Ignore Me] #29
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Re: Nanite Systems Modular Outpost Tower


That looks like it's going to be so damn fun to fight on/for/etc

I feel like when PS2 finally does open up, and I can play it, I'm going to need to ramp up what I do slowly or else I'll have a Planetside overload.
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Old 2012-05-07, 08:50 PM   [Ignore Me] #30
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Re: Nanite Systems Modular Outpost Tower


Very interested in the player spawned tower system...

Looks very different to their original designed tower with feet.

Perhaps the tower is alway there, and the modular parts are the player owned (additions). I.E. capd the tower, additional enemy modules dissapear and must be repurchased by the new owners using resources.
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Last edited by Brusi; 2012-05-07 at 08:51 PM.
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