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Old 2012-05-14, 10:37 AM   [Ignore Me] #16
Xaine
Major
 
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Re: Water Based Bases


As i understand it, reflective water taxes the hell out of a GPU. Every time i use it in a game my frame rate dive bombs.

As cool as it would be, performance > aesthetics.
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Old 2012-05-14, 10:58 AM   [Ignore Me] #17
Johari
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Re: Water Based Bases


Originally Posted by HellsPanda View Post
Well water base could easily be solved by having an island, with several bridges that go to
So you want Gunuku. Alright you heard him boys we're making Cyssorside again! :P
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Old 2012-05-14, 11:06 AM   [Ignore Me] #18
headcrab13
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Re: Water Based Bases


Originally Posted by Xaine View Post
As i understand it, reflective water taxes the hell out of a GPU. Every time i use it in a game my frame rate dive bombs.

As cool as it would be, performance > aesthetics.
Yep, but since it's all done client-side, there's no reason not to have scaling water detail.

On a high-end machine you'll be able to take some amazing screenshots and video, while older computers will be able to ratchet down the water settings to enjoy a smooth frame rate as well.
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Old 2012-05-14, 11:16 AM   [Ignore Me] #19
Sledgecrushr
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Re: Water Based Bases


In defense of capital ships, they would only have to be as large as one of those modular towers we have seen earlier. Thats pretty big but nowhere the size of what a carrier or battleship is today.
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Old 2012-05-14, 11:31 AM   [Ignore Me] #20
Sabrak
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Re: Water Based Bases


Originally Posted by elfailo View Post
Need characters that can swim.
Need light assaults changing their jump packs for a back-mounted diver propulsion vehicle.
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Old 2012-05-14, 12:33 PM   [Ignore Me] #21
Xyntech
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Re: Water Based Bases


Originally Posted by Johari View Post
So you want Gunuku. Alright you heard him boys we're making Cyssorside again! :P
But I actually want this.

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Old 2012-05-14, 12:39 PM   [Ignore Me] #22
SniperSteve
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Re: Water Based Bases


just imagine - underwater combat...
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Old 2012-05-14, 01:07 PM   [Ignore Me] #23
Geist
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Re: Water Based Bases


Originally Posted by elfailo View Post
Need characters that can swim.
I always thought it was pretty realistic in PS1 that you sank to the bottom. No one should be able to swim in heavy armor(besides Infiltrators). That said, a water-breathing apparatus would be an awesome option for amphibious assaults. Hell, there could even be underwater options for guns, allowing for battles done completely underneath the surface of the water.

I can see it now, an epic bridge battle is occuring between the TR and the NC. The TR decide that this is turning into a stalemate. They call upon one of the outfits, an outfit known for it's amphibious specialty. All members have options selected to breath underwater, guns that can be used underwater and special gear that allows them to move underwater easier. They are directed to go underneath the bridge and make a raid upon the NC's AV assets, a few Vanguards and Pheonix equiped soldiers keeping the TRs tanks from crossing. They head into the river.

The NC however have premptiely prepared for a strike from the water and have their own amphibious team in the water. The 2 forces meet and a underwater battle heated battle rages. Bubbles begin to surface on the water of the river, and the bodies quickly follow. Soon, neither bubbles nor bodies come up and it is clear one side stands the victor. A NC Engineer surfaces on the NC side, but is quickly cut down as a mixed force of MAXes and other classes come up behind him. They quickly destroy NC nearest to them and quickly find their targest, cutting down the Pheonix Soldiers quickly than focusing on the Vanguards. They are however severely outnumbered, and just as they destroy the final Vanguard, the last of the brave amphibous soldiers die to an Engineers turret.

But it was already too late for the NC. Prowlers were moving forward and it was clear Vanguard reinforcements would not be here quickly enough.The last of the NC resistance is quickly destroyed, the bridge secure thanks to the outfit specialized in assault from the water.

I hope that's an option.
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Old 2012-05-14, 01:29 PM   [Ignore Me] #24
Kipper
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Re: Water Based Bases


Originally Posted by Geist View Post
I always thought it was pretty realistic in PS1 that you sank to the bottom. No one should be able to swim in heavy armor(besides Infiltrators). That said, a water-breathing apparatus would be an awesome option for amphibious assaults. Hell, there could even be underwater options for guns, allowing for battles done completely underneath the surface of the water.
I like this idea actually, you shouldn't be able to swim unless you're lightly armoured, and breathing apparatus to allow you to stay under for longer (not indefinately) could be a trade-off for something else - maybe there's a special slot which is either night vision IR/thermal/flashlight, underwater swimming/breathing apparatus or grenades of various types.

It would be amazing to have identified a defended target which has AA, tanks and foot soldiers... So an outfit arranges an amphibious attack to take out the AA, calls in a strike to take out the tanks, and then footzergs it over a bridge to clean up the troops.
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Old 2012-05-14, 02:06 PM   [Ignore Me] #25
Mechzz
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Re: Water Based Bases


Originally Posted by Geist View Post
I always thought it was pretty realistic in PS1 that you sank to the bottom. No one should be able to swim in heavy armor(besides Infiltrators). That said, a water-breathing apparatus would be an awesome option for amphibious assaults. Hell, there could even be underwater options for guns, allowing for battles done completely underneath the surface of the water.
It's a neat idea, but will the TR not be a bit OP? Both VS and NC have weapons that rely on electrical effects, so they may just fry themselves rather than shoot the enemy
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Old 2012-05-15, 12:51 AM   [Ignore Me] #26
Pyreal
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Re: Water Based Bases


Naval units will have to come with a place to use them.

/insert appropriate Water World picture
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Old 2012-05-15, 12:55 AM   [Ignore Me] #27
cellinaire
Captain
 
Re: Water Based Bases


Need moar water. Need moar bullets. period

/giggle
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Old 2012-05-15, 12:22 PM   [Ignore Me] #28
Marinealver
Sergeant Major
 
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Re: Water Based Bases


I actually had fun fighting in the water. Had to watch for bolt driver shots and only blades worked in water. I was hopeing you could deploy boomers underwater.

But yeah I can think of mabey 3 types of bases for literoal, oceanic combat. Dock which is the land based naval facility, Platform (AKA oil rig) which is the open water base, and a submerged ocean floor facility.
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Old 2012-05-15, 01:44 PM   [Ignore Me] #29
RodenyC
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Re: Water Based Bases


If I remember correctly we will "float" on the water.
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