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Old 2012-06-02, 07:57 PM   [Ignore Me] #16
cBselfmonkey
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Re: Night flying is going to be interesting....


Originally Posted by Envenom View Post
Planes have running lights like the tanks no? Will they be big huge flashing beacons in the night sky?
Can infantry flashlights be turned on and off? If so then I'd imagine so can running lights for vehicles.
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Old 2012-06-02, 07:57 PM   [Ignore Me] #17
LegioX
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Re: Night flying is going to be interesting....


Night battles are going to be something special in this game. Day/Night cycle is probably one of the best things they put in this game.
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Old 2012-06-02, 07:58 PM   [Ignore Me] #18
Envenom
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Re: Night flying is going to be interesting....


Originally Posted by Toppopia View Post
I'm hoping aircraft have the option to equip spot lights to help ground targets engage enemies and disorientate the enemy, or night vision gear. Because imagine being spec ops and running from cover to cover to avoid a big search light combing the area.
That's a really cool idea. I like that.
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Old 2012-06-02, 08:01 PM   [Ignore Me] #19
lolroflroflcake
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Re: Night flying is going to be interesting....


Originally Posted by Envenom View Post
Planes have running lights like the tanks no? Will they be big huge flashing beacons in the night sky?
Id imagine they would be turned off when there is a possibility of being shot at and since your always being shot at in Planetside they probably just won't be included in the airplane models, plus headlights don't do much for an airplane when its flying so I highly doubt they will have any lighting of that sort either.

Not that they will be hard to see, what with the big engines spewing fire on the back.

Last edited by lolroflroflcake; 2012-06-02 at 08:03 PM.
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Old 2012-06-02, 08:03 PM   [Ignore Me] #20
Turdicus
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Re: Night flying is going to be interesting....


Night vision is confirmed as a general option, and we have seen in videos IR scopes for rifles so far. In the live stream video you can see, for all the vehicles shown, that there was an option for night vision. This should be for tanks, and planes and all that.

It will probably come at the expense of something else, I dont know what. I'm also hoping it limits view range by quite a bit. That would make it a more balanced option in my opinion and give more utility to the night.

Also its been confirmed that lights can be turned on and off for vehicles. I think its safe to assume that goes for infantry too.
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Old 2012-06-02, 08:17 PM   [Ignore Me] #21
RSphil
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Re: Night flying is going to be interesting....


night vision is all good but dont forget if done properly everything will be green. so the shape of the targets is going to be key and also ground to air communication will be paramount. id love to see strobes or something so you could identify your forces on the battlefield that only your pilots can see of course.

night fighting is going be amazing. its the one thing im looking forward to the most. it is the one thing that has been missing from fps's for years. night and i mean Dark, scary night
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Old 2012-06-02, 08:21 PM   [Ignore Me] #22
RedKnights
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Re: Night flying is going to be interesting....


Originally Posted by Envenom View Post
Planes have running lights like the tanks no? Will they be big huge flashing beacons in the night sky?
An attachment to "run dark and silent" would be pretty cool, i'd have to say.
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Old 2012-06-02, 08:48 PM   [Ignore Me] #23
Dagron
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Re: Night flying is going to be interesting....


Originally Posted by Toppopia View Post
I'm hoping aircraft have the option to equip spot lights to help ground targets engage enemies and disorientate the enemy, or night vision gear. Because imagine being spec ops and running from cover to cover to avoid a big search light combing the area.
Originally Posted by Envenom View Post
That's a really cool idea. I like that.
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Old 2012-06-02, 09:01 PM   [Ignore Me] #24
Purple
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Re: Night flying is going to be interesting....


i think i will like night flying will be very fun. it may be easier to find targets due to tracers, headlights, and flashlights. ground forces will have a harder time finding targets on a moonless and or cloudy night.
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Old 2012-06-02, 09:08 PM   [Ignore Me] #25
MonsterBone
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Re: Night flying is going to be interesting....


The airplanes need to suffer at night.
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Old 2012-06-02, 09:20 PM   [Ignore Me] #26
Kurtz
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Re: Night flying is going to be interesting....


night vision on air vehicles isn't necessary. It will add to the immersion and challenge.
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Old 2012-06-02, 09:24 PM   [Ignore Me] #27
RSphil
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Re: Night flying is going to be interesting....


Originally Posted by Kurtz View Post
night vision on air vehicles isn't necessary. It will add to the immersion and challenge.
not sure about that. even RL pilots get night vision. lets see what they do. either way tbh its gona be epic.
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Old 2012-06-02, 09:36 PM   [Ignore Me] #28
KTNApollo
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Re: Night flying is going to be interesting....


Originally Posted by Stardouser View Post
Actually this brings up another point, will multiple continents be night at separate times? If so, people who want to focus on night attacks for the advantage of darkness can do so.
Yes, time of day was confirmed to be different on each continent.
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Old 2012-06-02, 11:16 PM   [Ignore Me] #29
Troscus
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Re: Night flying is going to be interesting....


I know I'd enjoy either the choice between nightvision and IR (as in, between those two things) or a sort of flare system from the ground troops. Having them ALL would be great, but maybe have it to where a flare would blind NV and cover the heat signatures in IR. Add that small extra dynamic of communication between forces.
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Old 2012-06-03, 12:21 AM   [Ignore Me] #30
Shade Millith
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Re: Night flying is going to be interesting....


I'm really hoping that aircraft have a disadvantage during the day with visibility.

This would boost both ground movement, and would also boost aircraft teamwork.

Night and day should be different hurdles to tackle, just slapping perfect NV onto all aircraft is boring. Might as well not even be night, just slapping a green tinge over the screen.
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